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8 years ago
Hi everyone, i want to know how or what is the best way to Measure a model geometry size for example :

Geometry = BOX
GeometryMajorRadius = 65.0
GeometryMinorRadius = 65.0
GeometryHeight = 54.0
FactoryExitWidth = 25
GeometryIsSmall = No
Shadow = SHADOW_VOLUME
BuildCompletion = PLACED_BY_PLAYER

right now i do it by guessing and luck
and i go into the game to check it
then i change it if it's wrong
and this way is really frustrating 😞
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acidbrain
8 years ago
Load the model into gmax/renx and check the sizes...

Greetz
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AdrianeMapMaker
8 years ago
Yah its good to open another model while editing yours as a base

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8 years ago

Load the model into gmax/renx and check the sizes...

Greetz

Originally Posted by: acidbrain 



How to check the sizes in them ?
PS: I want the size in numbers not just by the eye or by guessing
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qqqqqqqqqp
8 years ago
Well when you load a model like the crusader it takes up a 2×2 squares then compare it to the geo. Kinda not easy to pin point it I mostly guesstimate and it comes out correct ish just be reasonable lol. Because the model size is < the listed size by thr geo.
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Zatsupachi
8 years ago
A square in the grid of GMax/RenX is 10 units.

In 9q1p's example, the Crusader tank is around approximately 2x2 squares which at max 20 by 20 units.

An Infantry model is around ~15 units facing the x-axis, ~5 units facing the y-axis and 10 units high(as high as a tank-- a scorpion tank).

A good practice when finishing up your model is to center it in the world.
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8 years ago
Ok will practice it xd
Thanks
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