mr_hymn_
  • mr_hymn_
  • 50.25% (Neutral)
  • Major Topic Starter
9 years ago
Currently I am using a trick same as GLA switching real/fake commandset However I saw some mods in youtube if I am remember correctly is Enhanced mod which allowed unit to have maximum commandset at 20 buttons.

Anyone know?
Sponsor
klingondragon
9 years ago
I once had a wide-screen mod that increased the limit to either 16 or 18 (I don't remember which). It also added a clock.

A quick Google should find it.


http://www.moddb.com/mods/operation-firestorm/addons/widescreen-for-zero-hour 
CommieDog
9 years ago
I thought that internally ZH had a limit of 18 button slots. You'd need to edit the UI to have more than 14 show up on a standard command set though.
UserPostedImage 
CommieDog: Because someone has to do your dirty work for you
mr_hymn_
  • mr_hymn_
  • 50.25% (Neutral)
  • Major Topic Starter
9 years ago

I thought that internally ZH had a limit of 18 button slots. You'd need to edit the UI to have more than 14 show up on a standard command set though.

Originally Posted by: CommieDog 




If I know where the files are I won't take long to learn and change it myself.
mr_hymn_
  • mr_hymn_
  • 50.25% (Neutral)
  • Major Topic Starter
9 years ago

I once had a wide-screen mod that increased the limit to either 16 or 18 (I don't remember which). It also added a clock.

A quick Google should find it.


http://www.moddb.com/mods/operation-firestorm/addons/widescreen-for-zero-hour 

Originally Posted by: Klingondragon 




I wish to extract the file and use it with my own mod. Install it won't completely overwrite my own mod?
Unless this mod doesn't do anything but UI?
klingondragon
9 years ago
Inside the zip, there is a .big file.
You can extract the files using finalbig and edit them to your hearts content.
mr_hymn_
  • mr_hymn_
  • 50.25% (Neutral)
  • Major Topic Starter
9 years ago

Inside the zip, there is a .big file.
You can extract the files using finalbig and edit them to your hearts content.

Originally Posted by: Klingondragon 



Ok Thanks. Do you know where to access to the UI in the mod? I might try something different.