Battery556
  • Battery556
  • 50.25% (Neutral)
  • Private Topic Starter
9 years ago
This has been driving me mad.

Im trying to create a multiplayer map whereby whoever starts in start position 1 gets the paradrop ability straight away.

If possible id like to give them the use of the ability 6/7 times and then they have to wait for the timer as you would normally have to.

(im trying to build a DDAY landing multiplayer map)

I tried to make the units appear by using reinforcements and have them paradropped in but this just didn't work at all and I decided it would be more fun for the player to be able to select where the dropzone would be.

Any ideas?

Any help is greatly appreciated!
Sponsor
klingondragon
9 years ago
it should be possible as a civilian paradrop followed by a team transfer.
Then again multiplayer maps can mess up all kinds of stuff.
LordWizz
9 years ago

This has been driving me mad.

Im trying to create a multiplayer map whereby whoever starts in start position 1 gets the paradrop ability straight away.

If possible id like to give them the use of the ability 6/7 times and then they have to wait for the timer as you would normally have to.

(im trying to build a DDAY landing multiplayer map)

I tried to make the units appear by using reinforcements and have them paradropped in but this just didn't work at all and I decided it would be more fun for the player to be able to select where the dropzone would be.

Any ideas?

Any help is greatly appreciated!

Originally Posted by: Battery556 



Yoo mate, you still need/want to know how to do this?

LordWizz~

UserPostedImage 
Battery556
  • Battery556
  • 50.25% (Neutral)
  • Private Topic Starter
9 years ago
Hey LordWizz, if you have a solution im all ears! 🙂
klingondragon
9 years ago
You could just have a script:

If {
    ThisPlayer enters area
}
Then {
    Unlock Paradrop for that player
}
If you give it "Deactivate on success", it should do it just the once.
You could also use a map.ini to change the special power so that it only takes a few seconds to recharge and use another script to take away the special power after a fixed amount of time
LordWizz
9 years ago

Hey LordWizz, if you have a solution im all ears! :)

Originally Posted by: Battery556 



https://i.gyazo.com/67ca5f5644de2ae8151385431b2327ec.png 

https://i.gyazo.com/8ab74c6f201f0a78d8779eaa24b0fec1.png 

https://i.gyazo.com/672e0316d646d60d928b32efaa4439df.png 

Sorry i don't know how to post images xD

But anyway do you mean this ??? [Look to the images]

=]

LordWizz~
UserPostedImage 
Battery556
  • Battery556
  • 50.25% (Neutral)
  • Private Topic Starter
9 years ago
Well that looks about right! - I remember trying something similar however in multiplayer games it didnt appear to work - have you had success with this in multiplayer and/or skirmish?

I will have a play with it soon 🙂
acidbrain
9 years ago
Try to use the player0-player7 method...

***IF***
player0 has startposition 1
***THEN***
give player0 paradrop ability

Panem et kirkinses
AdrianeMapMaker
9 years ago


Sorry i don't know how to post images xD



Try To Use The Postimage.org Then Use The Button Insert Image


A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb 

UserPostedImage




klingondragon
9 years ago
Or, since you have the URL, use [img] bb code tags.
LordWizz
9 years ago

Try to use the player0-player7 method...


***IF***
player0 has startposition 1
***THEN***
give player0 paradrop ability

Originally Posted by: acidbrain 



Oh nice solution =D

UserPostedImage 
LordWizz
9 years ago



Sorry i don't know how to post images xD

Originally Posted by: adrianemapmaker 



Try To Use The Postimage.org Then Use The Button Insert Image



TY I'll try it out ^^

Edit:

Testing..... =P

UserPostedImage 

XDDDDDDDD


Yaaaay it worked =] TYSM ^^
UserPostedImage 
LordWizz
9 years ago

Or, since you have the URL, use [img] bb code tags.

Originally Posted by: KlingonDragon 



I think i already tried that, but it didn't show up correctly with Gyazo =[


UserPostedImage 
klingondragon
9 years ago
UserPostedImage

Works fine.

If you click quote, you can see the code I used.
LordWizz
9 years ago

UserPostedImage

Works fine.

If you click quote, you can see the code I used.

Originally Posted by: Klingondragon 



Oohhhhh XD i'm just.... never using forums 😛 i will learn it hahaha


UserPostedImage 
klingondragon
9 years ago
The codes are very simple. This  should help.
LordWizz
9 years ago

The codes are very simple. This  should help.

Originally Posted by: Klingondragon 



Oh nice, and thanks =]

and uhmm the link in your signature is dead =[

Oops i found a dead Link...

UserPostedImage 


UserPostedImage 
klingondragon
9 years ago
It's the free server I use. It's not very reliable. Seems to be working at the moment.