acidbrain
  • acidbrain
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9 years ago
So i have been working on the new application for some time now and it is almost finished, have to finish some code for resizing and the menubar, doing some debugging and cleaning up atm.

Here is a pic:
UserPostedImage

You set a texture/project name and then you can add a placeholder to the canvas, you can apply a texture bij rightclicking the placeholder, there are 2 default sizes for the placeholders, 120x96 and 60x48, you can change the size when the placeholder is added to the canvas.
If you add a 120x96 image you can only make it smaller and back to the original 120x96 size, same goes for the 60x48 image.
You can download an image from the net and apply it to a placeholder, it will be auto resized to fit the placeholder.
At this moment only .png files are supported, still figuring out how to import and export .tga and .dds files, a bit more complicated then i thought initially, i found some good stuff but i would have to change the whole setup of the app so it will come later.
All feedback is welcome, if you have ideas for more stuff then let me know...

Greetz

*Edit
Transparent textures are also possible now, main background texture can be made transparent also so it is possible now to create a spritesheet with textures for 2d animations.
Panem et kirkinses
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zero hour mad map maker
9 years ago
Wow! That's awesome Acid Brain. You're really talented.
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AdrianeMapMaker
9 years ago
Wow!!! Gonna download that
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UserPostedImage




R.I.P
  • R.I.P
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  • Captain
9 years ago
Good Job man
When will it be available to Download ?
It's me your friendly modder ZOMBATAR!
acidbrain
  • acidbrain
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9 years ago

When will it be available to Download ?

Originally Posted by: R.I.P 


It wont take long, although I usually get new ideas and change stuff.😁

Greetz

Panem et kirkinses
NewtronGamer3
9 years ago
I like the addition of the winking smiley face.
(removed signature image, please pick a much smaller one -pk)
acidbrain
  • acidbrain
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9 years ago
Wtf klingon you thanked me, i knew it...you still love me...huhu😁
Panem et kirkinses
NewtronGamer3
9 years ago

Wtf klingon you thanked me, i knew it...you still love me...huhu😁

Originally Posted by: acidbrain 



You forgot the snark mark.~😁
(removed signature image, please pick a much smaller one -pk)
klingondragon
9 years ago
I thanked the post as it is announcing the upcoming release of a useful piece of software. It matters not, to me, who posted. I am entirely capable of recognising one's merit while, at the same time, being unhappy with their conduct.

The thank button should not be used, as the like button on facebook is used. I use it only to thank genuinely useful posts.
acidbrain
  • acidbrain
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9 years ago
Are you always so serious? Inmho the British have the best sense of humour but i havent seen any from you yet, lighten up for once, was just f'ing around with ya dude...
Im so happy that i made a useful piece of software and posted a genuinely useful post, dude you just made my day...😁


Panem et kirkinses
Annihilationzh
9 years ago

At this moment only .png files are supported, still figuring out how to import and export .tga and .dds files, a bit more complicated then i thought initially, i found some good stuff but i would have to change the whole setup of the app so it will come later.

Originally Posted by: acidbrain 


Freeware conversion software should work as a temporary substitute.

Are you always so serious? Inmho the British have the best sense of humour but i havent seen any from you yet

Originally Posted by: acidbrain 


We take our humour very seriously. Stiff upper lip and all that. 😉
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
AdrianeMapMaker
9 years ago
pls dont do another mess here lol

By the way ,what time do you release it , for download.
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UserPostedImage




acidbrain
  • acidbrain
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9 years ago

pls dont do another mess here lol

By the way ,what time do you release it , for download.

Originally Posted by: adrianemapmaker 



There is a big difference in making a mess and trying to make some fun, where I come from we make a sport of it to make fun of eachother, the important lesson is to not take life and especially yourself too serious...😁

I have to finish a few more things and then I will release the app, I think in about 1 or 2 weeks.
Already figured out how to make an executable from a jar file and have to try to make an installer for the app also, never did that, im not an ace programmer, im a big noob who spends a lot of time on figuring sjit out...:P
At the moment im working on the resizing code for the cameo when it is already placed on the canvas...
I´ll keep you guys posted.
If you all would do me a favor btw, please give the system and operating systems you use so I can try to make it work on multiple platforms...
I have windows 7 64 bit so it works on my pc, I read that it can give problems on windows 10 but im not sure though...

Greetz


Panem et kirkinses
Zatsupachi
9 years ago

I read that it can give problems on windows 10



...

Welp. Time to go back to Paint.NET
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klingondragon
9 years ago

have to try to make an installer for the app also



There's no need. Just upload an executable (and other required files) in a zip. We can extract it to wherever we want and run it from there. The same way we use finalbig.
acidbrain
  • acidbrain
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9 years ago

I read that it can give problems on windows 10

Originally Posted by: Zatsupachi 



...

Welp. Time to go back to Paint.NET



I tested the app on windows 10 past weekend and it worked like a charm...
Almost done now, some save and read project to/from file stuff and a little tutorial and the app is done...

Greetz
Panem et kirkinses
AdrianeMapMaker
9 years ago
So ... Where is it now ?
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UserPostedImage




acidbrain
  • acidbrain
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9 years ago

So ... Where is it now ?

Originally Posted by: adrianemapmaker 



Patience, im very busy atm with other things so dont have much time to work on the app...
When im the the mood and have the time im spending my time on debugging, found something that doesnt work the way i want to, am figuring it out atm...

Greetz
Panem et kirkinses
AdrianeMapMaker
8 years ago
Some Question in The Cameo Studio:

Question1:is the app make the picture's name to change like we do in CameoName in Cameo Studio?

or We had To Change The Name Manually?

Question2:So We will Copy The Texture one (In The Texture Folder) Not The Picture Right (In Picture Folder? Then Covert it to Tga Right ?

Question3:Is this Supposed to happen?
look At The InI ((There Was No Name In The Texture?


MappedImage ScoutRanger_L
  Texture = .tga
  TextureWidth = 512
  TextureHeight = 512
  Coords = Left:7 Top:4 Right:127 Bottom:100
  Status = NONE
End

A part of ZH worldbuilders map making community
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UserPostedImage




acidbrain
  • acidbrain
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8 years ago


Question1:is the app make the picture's name to change like we do in CameoName in Cameo Studio?
or We had To Change The Name Manually?

Originally Posted by: adrianemapmaker 


In the app you create new cameos with unique names, you have to enter a project name which is the texture name.


Question2:So We will Copy The Texture one (In The Texture Folder) Not The Picture Right (In Picture Folder? Then Covert it to Tga Right?

adrianemapmaker wrote:


If you have generated a new texture in the app it is saved in the projects folder in a folder with the texturename, load that texture in paint.net and convert it to .tga.


Question3:Is this Supposed to happen?
look At The InI ((There Was No Name In The Texture?


MappedImage ScoutRanger_L
  Texture = .tga
  TextureWidth = 512
  TextureHeight = 512
  Coords = Left:7 Top:4 Right:127 Bottom:100
  Status = NONE
End

adrianemapmaker wrote:



If im not mistaking there is a check for the texturename when you extract the ini file, I think you have deleted the texturename before you extracted, I will check the code 2nite, not at home atm.

Greetz

Panem et kirkinses
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