AdrianeMapMaker
9 years ago
Did Ea Create A Supposed Landing Gear In Vanilla Generals ?

Ive Seen A Mission In Gla In ZeroHour That Are Chinook are landed for 3 to 5 sec for An Ending scene .... let says i want that thing for my intro😉


Can you help me with these thanks!!!
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acidbrain
9 years ago
You can use the JETEXHAUST conditonstate for the landing gear...
Panem et kirkinses
AdrianeMapMaker
9 years ago
and where do i find this ini thing? where ?


edit:
Oops i found it thanks ..
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AdrianeMapMaker
9 years ago
ConditionState = JETEXHAUST
; exhaust
ParticleSysBone = Wingtip01 JetContrail
ParticleSysBone = Wingtip02 JetContrail
End

Is This Make My Chinooks land For a Seconds?
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AdrianeMapMaker
9 years ago
need an answer pls
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acidbrain
9 years ago
The JETEXHAUST state is used by jets i dont think you can use it for helo's...
Here is an example of landing gear for a jet, it is a seperate draw module.

  Draw = W3DModelDraw ModuleTag_02 ;landing gear
    DefaultConditionState
      Model         = SOMEJET_LGEAR
      ShowSubObject = LGEAR01 LGEAR02 LGEAR03
      TransitionKey = TRANS_IdleNormal
    End

    ConditionState = JETEXHAUST
      Model         = SOMEJET_LGEAR
      HideSubObject = LGEAR01 LGEAR02 LGEAR03
      TransitionKey = TRANS_FlyingNormal
    End

    ;The transition between idle and flying
    TransitionState = TRANS_IdleNormal TRANS_FlyingNormal
      Model         = SOMEJET_LGEAR
      ;Animation for landing gear, landing gear going in
      Animation     = SOMEJET_LGEAR.SOMEJET_LGEAR 
      AnimationMode = ONCE
    End
    
    ;The transition between flying and idle
    TransitionState = TRANS_FlyingNormal TRANS_IdleNormal
      Model         = SOMEJET_LGEAR
      ;Animation for landing gear, landing gear going out
      Animation     = SOMEJET_LGEAR.SOMEJET_LGEAR
      AnimationMode = ONCE_BACKWARDS
      AnimationSpeedFactorRange = 20.0 20.0 
    End
  End

Greetz
Panem et kirkinses