Hi ya'll.
Here's a few ideas I have on modding the Boss General, to 1) make her more balanced so that she can be used in Skirmish, to the point of where she's basically the jack of all trades, but master of none. I guess. And 2) to fix some parts of her faction that screamed "WE'RE UNFINISHED BECAUSE WE GOT RUSHED OUT THE DOOR BY EA".
So without further adu...
-------- Proposed Boss General Changes for Generals:Domination Mod --------
VEHICLE CHANGES:
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-- All vehicles can Horde.
-- All vehicles except for the Sentry Drone can produce USA drones (Hellfire, Battle, and Scout). Yes, even the Combat Cycle can, for whatever it's actually worth.
-- All vehicles can use Junk Repair.
-- All vehicles now have the SALVAGER KindOf to allow them to pick up Salvage crates, but none of them can actually upgrade weapons with it.
-- Most vehicles are more expensive to compensate for their increased power over other vanilla units.
-- Overlord can upgrade with an Avenger turret to better counter air units and defend against missiles, but cannot provide targeting assistence. Overlord can also now be upgrade per-unit with Camo Netting, placing a big camoflague net where a turret/prop tower/bunker would go and stealthing the Overlord (Stealthlord, anybody?). Overlord can now also upgrade with a Technical gunner to massively increase its speed and allow it to use salvage crates to upgrade its weaponry. The Technical Gunner one may be impossible to code, however.
-- All tanks (Paladin, Avenger (the game considers it a tank and it has Composite Armor anyway), Dragon, and Gattling) can be upgraded with Nuclear Tanks upgrade.
-- Paladin can be upgraded with Uranium Shells.
-- Avengers now start without a turret, and can upgraded to having its normal turret or an Overlord Gattling Cannon, Bunker, Propaganda Tower, or Camo Netting.
-- Tomahawk is now actually worth using due to being able to use Nuclear Tomahawk Missiles or be upgraded to use Neutron Tomahawk Missiles, a la the Nuke Cannon.
-- Combat Cycle now uses the correct voice set and be occupied by the Ranger, Tank Hunter, Hacker, Burton, Kell, Lotus, Pathfinder, and Advanced Terrorist.
---- Combat Cycles can plant TNT with the Tank Hunter, use Flashbangs with the Ranger, generate cash with the Hacker, disable buildings with the Hacker, plant Bombs with Burton, capture buildings with Lotus, hack Supply Centers with Lotus, disable vehicles with Lotus, and snipe enemy vehicles with Kell.
AIRCRAFT CHANGES:
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-- All aircraft can Horde (might not work correctly, I.E. the star might be drawn on the ground. Also, this includes the Aurora, since it could at least grant Horde to other jets.)
-- All aircraft can use Countermeasures (I plan to give this upgrade to all factions except for Tank Gen anyway. Not sure about the GLA, since their only aircraft is the Cargo Plane. I could make the Cargo Plane just grant the upgrade to itself by existing, though.)
-- King Raptor uses correct voice set, can now use Countermeasures, and leaves small amounts of Anthrax behind when its missile detonate.
-- Aurora Bomber uses nuclear bombs and can be upgraded to use Neutron bombs.
-- Vanilla Comanches can be built, except that they can Horde.
-- Helix can upgrade with an Avenger turret, which allows targeting assistence and missile defense.
-- MiGs can use Bunker Busters.
-- Uses a Chinese airplane for delivering special abilites and stuff, I.E. Mine Drop, with Granger's point-laser defense.
INFANTRY CHANGES:
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-- All infantry can Horde, including Hackers and Pathfinders but excluding the Angry Mobs. The Hackers could potentially at least grant Horde to a group of infantry, but I doubt it'll help much.
-- Angry Mob can now actually use Chem Suits. Previously, it didn't actually work.
-- Advanced Terrorist is trainable. This terrorist can use a nuclear attack or a napalm attack, the latter of which is not as powerful by itself but can cause firestorms and clear out buildings.
-- Rangers are trained two at a time.
-- Tank Hunters can lock onto to targets similar to Missile Defenders but don't deal as much damage.
-- Rangers be upgraded with Camoflague like a Rebel.
-- Hackers are stealthed due to the Boss General not having an Internet Center.
BUILDING CHANGES:
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-- All buildings sloooooooooooowwwwwwwly regenerate health like the USA structures.
-- All buildings leave behind Rangers upon their deaths, including GLA buildings.
-- GLA buildings no longer have a hole.
-- Tunnel Network is stealthed right off the bat (previously it couldn't stealth at all) and spawns 2 Tank Hunters instead of RPG Troopers.
-- SCUD Storm now requires power.
-- Gattling Cannon has an assist weapon similar to the Patriot Missile System.
-- Bunkers accept vehicles.
GENERALS POWERS CHANGES:
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-- Pathfinder Science moved to same requirements as USA.
-- Mine Drop moved to same requirements as China.
-- Has all three levels of Emergancy Repair.
-- Ranger Training and Paladin Training at level 1. They make Rangers and Paladins start as veterans.
-- Can use USA's satallite scan from Command Center.
-- Spy Drone available.
-- Ranger Ambush available. It does the same thing as GLA's Rebel Ambush, just with Rangers.
-- Spectre Gunship is replaced with Fuel Air Bomb, and can upgraded at the Particle Cannon to a MOAB.
MISC AND UNIT REQUIREMENTS CHANGES:
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-- AP Bullets for Ranger, Pathfinder, Burton, Technical Overlord, Helix, and Comanche.
-- AP Rockets for Tank Hunter, Rocket Buggy, King Raptor, MiG, and Tomahawk Launcher.
-- Aurora Bomber and Tomahawk require Particle Cannon.
-- Overlord requires Nuclear Missile.
-- Rocket Buggy requires SCUD Storm.
EDIT:
1) make her more balanced so that she can be used in Skirmish, to the point of where she's basically the jack of all trades, but master of none. I guess.
Well, I totally flubbed that one. With this set of changes, she'd be skilled in everything. XD
Edited by user
9 years ago |
Reason: Not specified
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.