Hi,
I'm sorry for my extreme lack of knowledge. I got interested in modding my own game(by using FinalBIG), and atm have three things that I can't figure out yet.
(1) Under crusaders and paladins, there is:
ArmorSet
Conditions = None
Armor = TankArmor
DamageFX = TankDamageFX
End
;ArmorSet
; Conditions = PLAYER_UPGRADE
; Armor = UpgradedTankArmor
; DamageFX = TankDamageFX
;End
There is a corresponding set of "UpgradedTankArmor" in Armor.ini. Uncommenting does nothing, but when I change the default to UpgradedTankArmor, the crusader does straightaway take on the attributes of whatever is defined in Armor.ini
Is there any way to make it work upon the composite armor upgrade?
(edit: will have to insert a corresponding "module", as detailed by others below)
(2) Veterancy fire rate bonuses
http://www.gamereplays.org/community/index.php?showtopic=960486 Is there a way to correct the bug through modding? I was thinking the answer is probably "no" or "very difficult", and so I got interested in removing veterancy fire rate bonuses, but is this possible?
(edit: I realized this is extremely easy, it's in gamedata.ini, along with veterancy health bonus and damage-per-shot bonuses)
(3) Tooltip
Changing the cost of a building is reflected, but changing the power requirement/output is not. My rough understanding is that the tooltip text is inside data\english\generals.csf? And that it's difficult to try to change the text in there?
Thank you for any help/information in advance.
Edited by user
10 years ago |
Reason: Not specified