Gameanater
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11 years ago
I had some ideas for my mod, Generals:Domination, and I'd like to know what ya'll think about them and whether they'd work in the game. So here we go...

====== USA Airforce General, Granger
-- Starts with Bunker Busters

-- Can build A-10 Thunderbolt aircraft for $1000, but only with a Strategy Center. These units reload their ammo at the airfield and thus only 4 can be made per airfield

-- Combat Chinook does not require a War Factory and can be created at both the Supply Center and Airfield

-- Chinooks can be built at the Airfield, too.

-- Can build a single, Controllable Specter Gunship at the airfield, which does not need to reload its ammo there, and is a Hero Unit on the radar. Costs $1500 and requires a Strategy Center

-- Humvees use the weaker GLA RPG Trooper weapon for their TOW Missile

-- Sentry Drone Gun gives Sentry Drones the weak GLA Technical machine gun

====== Vanilla USA

-- Pathfinder's weapon deals half the damage as before, making them a little less overpowered against infantry and requiring them to shoot them twice before they kill them

====== Vanilla GLA

-- Heavy Machine Gun upgrade: Costs $600 and replaces the pathetic Technical machine gun with that of the Tunnel Network's machine gun

====== GLA Stealth General, Prince Kassad
-- Terrorists are stealthed while not moving

-- Jarmen Kell can snipe vehicle pilots more rapidly and can kill infantry that are garrisoned in buildings, he also detects stealthed units

-- Technicals start stealthed

-- Can train Snipers. They are identical to USA Pathfinders except that they reveal themselves when attacking, and can upgraded with AP Bullets to kill infantry instantly

-- Quad Cannons start stealthed

-- Radar Vans are always stealthed

-- Tunnel Network uses the Rebel's weapon

====== GLA Demolitions General, Juhziz

-- Battle Bus creates a standard Demo Trap when destroyed during its second life

-- Bomb Trucks are as fast as a Humvee

-- Most vehicles eject a Terrorist when destroyed

-- Fragmentary Round upgrade: Costs $1000 and is bought at the Palace. This gives all bullet weapons an awesome orange pulse tracer and causes the shots to explode on impact, inflicting radius damage.

-- Toxin Tractor is replaced with Terrorist Tractor. It attacks by spawning several small, uncontrollable Terrorists that deal the same damage as a standard GLA version and will live for up to 10 seconds if they don't attack.


=-=-=-=-=-=-=-=-=-=-=-=-=-=

That's all that my immense mind can create at the moment.
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
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UTD^Force
11 years ago
All looks cool.
But I think the fragmentary upgrade will take some time.
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UTD^Force
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Gameanater
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11 years ago

All looks cool.

Originally Posted by: UTD^Force 


Thanks. 😄

But I think the fragmentary upgrade will take some time.

Originally Posted by: UTD^Force 


Most likely. I've had trouble getting Precision_Bomber's Pulse Rifle weapon to attack aircraft, too. It just refuses to do it!

Maybe you can make some these happen while you're working on your turn for the mod development? 😉


Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
UTD^Force
11 years ago
I'll see what I can do...
A Muslim, ask me anything about Islam if you want
UTD^Force
Moderator and former map reviewer
Big fan of C&C Labs
Gameanater
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11 years ago
You're the best. 😁 *Pat*
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
UTD^Force
11 years ago

*Pat*

Gameanater wrote:


?! 😃
A Muslim, ask me anything about Islam if you want
UTD^Force
Moderator and former map reviewer
Big fan of C&C Labs
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  • Captain
11 years ago

*Pat*

Originally Posted by: UTD^Force 


?! :D

Gameanater wrote:



lol.



It all sounds pretty good, although I'm wondering if the Heavy Machine Gun upgrade is for ALL GLA or just the vanilla?
The mind is quicker than the eye.
UTD^Force
11 years ago
I think I'll make it be for all GLA.
A Muslim, ask me anything about Islam if you want
UTD^Force
Moderator and former map reviewer
Big fan of C&C Labs
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  • Captain
11 years ago

I think I'll make it be for all GLA.

Originally Posted by: UTD^Force 



That sounds like it would make the other Technicals a little too powerful. I think the vanilla factions should have a few things none of the sub-factions (named generals) don't have. A more powerful Technical for example, I don't think would be great for all the GLA guys. I mean, for Kassad, a STEALTHED Technical with the weapon from a Tunnel Network is kind of overpowered. A stealthed Technical to me would be better for sneaking Workers across the map or those "Tech Terror" rushes.
The mind is quicker than the eye.
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