Gameanater
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11 years ago
Here you go SUPER-G, the broken attempt at converting C&C Zombies Final Liberty to a Skirmish map. I added plenty more scenery here, and a few Easter eggs in worldbuilder, but the AI is just so broken and the game crashes pretty frequently.

  C&C Zombies Final liberty Skirmish Edition.zip (264kb) downloaded 3 time(s).
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
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SUPER-G
11 years ago
http://puu.sh/dqXrv/987439de82.jpg 

http://puu.sh/dqXtH/2b15ecc9a6.jpg 

Well that's why the AI is building on the mountains, the mountains are taking up 1/2 of the required build space!

I don't even think the North V South idea i suggested would even work, without flattening the whole south end.

Yeah, this map just isn't made for skirmish. I do like the idea of it being converted, but just, no XD. You did what you could.
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

Gameanater
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11 years ago
xD

I've seen maps though that go under the normal build space and have the ai work just fine, so long as it's stretched out, they'd build within their Innerperimeters fine... Guess it's not the case for this, though.



don't even think the North V South idea i suggested would even work, without flattening the whole south end.

Yeah, this map just isn't made for skirmish. I do like the idea of it being converted, but just, no XD. You did what you could



Hmm...

Maybe I'll just flatten the entire area where the ai supposedly needs more space to build, even though that sacrifices confined base entrances for battles (which gets units clogged unfortunitely) and hope that works.

I really want this to become a Skirmish map... It just... It seems like it would work so well... Or at least it did, I guess it needs major revamping for that...

I'll keep trying, but the ai goes screwy and laggy and crashy on me one more time, i'm dumping the unfinished produce back here and giving up.

Besides, I want to make an Overlord Quest or another C&C Zombies...
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.
SUPER-G
11 years ago


I've seen maps though that go under the normal build space and have the ai work just fine, so long as it's stretched out, they'd build within their Innerperimeters fine... Guess it's not the case for this, though.

Originally Posted by: Gameanater 



Well, you do have enough build space. it's just that the AI, when given weird terrain to build on, will build just about anywhere. If you hold a building on uneven terrain (so the red shows up) long enough, you might see it blink for a sec, i don't know if that's a glitch that allows the AI to build funky, but it's possible. And so you'll see them build war factories on mountaintops of on the edges of cliffs and so on.


Besides, I want to make an Overlord Quest or another C&C Zombies...

Originally Posted by: Gameanater 



Well, i don't know about you but, we could do it on the map i made for the 3rd OQ (which obviously was cancelled). I'd just want to go back and update the details first.
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PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

Gameanater
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11 years ago


I've seen maps though that go under the normal build space and have the ai work just fine, so long as it's stretched out, they'd build within their Innerperimeters fine... Guess it's not the case for this, though.

Originally Posted by: SUPER-G 



Well, you do have enough build space. it's just that the AI, when given weird terrain to build on, will build just about anywhere. If you hold a building on uneven terrain (so the red shows up) long enough, you might see it blink for a sec, i don't know if that's a glitch that allows the AI to build funky, but it's possible. And so you'll see them build war factories on mountaintops of on the edges of cliffs and so on.


Besides, I want to make an Overlord Quest or another C&C Zombies...

Originally Posted by: Gameanater 



Well, i don't know about you but, we could do it on the map i made for the 3rd OQ (which obviously was cancelled). I'd just want to go back and update the details first.

Originally Posted by: Gameanater 



Building blinking:

Yeah I noticed that, I actually to abuse that and build on cliffs myself, but it never worked. It would make sense though if THAT was what allowed the AI to build on impassable terrains, though.

Sequels:

Well, that'd be awesome!

Speaking of which, I'm starting work on C&C Zombies 2 as I type... I think you'll like what I have in mind....
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there.