I am wondering why you originally put this topic under "technical questions and support"...
Originally Posted by: V
Looks simple to doAs for it being zero hour it does make a difference cos the generals worldbuilder doesn't work on my computer only zh
Originally Posted by: KlingonDragon
Object Nuke_ChinaNuclearMissileLauncherBuildable = NoENDObject Infa_ChinaNuclearMissileLauncherBuildable = NoENDObject Tank_ChinaNuclearMissileLauncherBuildable = NoENDObject SupW_AmericaParticleCannonUplinkBuildable = NoENDObject Lazr_AmericaParticleCannonUplinkBuildable = NoENDObject AirF_AmericaParticleCannonUplinkBuildable = NoENDObject Chem_GLAScudStormBuildable = NoENDObject Slth_GLAScudStormBuildable = NoENDObject Demo_GLAScudStormBuildable = NoENDObject Demo_GLABlackMarketBuildable=noENDObject Slth_GLABlackMarketBuildable=noENDObject Chem_GLABlackMarketBuildable=noENDObject GLABlackMarketBuildable=noENDObject Nuke_ChinaInfantryHackerBuildable=noENDObject Tank_ChinaInfantryHackerBuildable=noENDObject Infa_ChinaInfantryHackerBuildable=noENDObject ChinaInfantryHackerBuildable=noENDObject AmericaSupplyDropZoneBuildable=noENDObject AirF_AmericaSupplyDropZoneBuildable=noENDObject SupW_AmericaSupplyDropZoneBuildable=noENDObject Lazr_AmericaSupplyDropZoneBuildable=noENDObject ChinaSupplyCenter Buildable = Yes (Ignore Prerequisites)EndObject ChinaAirfield Buildable = Yes MaxSimultaneousOfType = 1EndObject AmericaAirfield Buildable = Yes MaxSimultaneousOfType = 1EndObject ChinaNuclearMissileLauncherBuildable = NoENDObject AmericaParticleCannonUplinkBuildable = NoENDObject GLAScudStormBuildable = NoENDCommandSet GLASupplyStashCommandSet 1 = Command_ConstructGLAWorker 2 = Command_UpgradeGLABuggyAmmo 3 = Command_UpgradeGLAJunkRepair 4 = Command_UpgradeGLAAPBullets 5 = Command_UpgradeGLAAPRockets 6 = Command_UpgradeGLARadarVanScan 12 = Command_SellEndCommandSet Chem_GLASupplyStashCommandSet 1 = Command_ConstructGLAWorker 2 = Command_UpgradeGLABuggyAmmo 3 = Command_UpgradeGLAJunkRepair 4 = Command_UpgradeGLAAPBullets 5 = Command_UpgradeGLAAPRockets 6 = Command_UpgradeGLARadarVanScan 12 = Command_SellEndCommandSet Demo_GLASupplyStashCommandSet 1 = Command_ConstructGLAWorker 2 = Command_UpgradeGLABuggyAmmo 3 = Command_UpgradeGLAJunkRepair 4 = Command_UpgradeGLAAPBullets 5 = Command_UpgradeGLAAPRockets 6 = Command_UpgradeGLARadarVanScan 12 = Command_SellEndCommandSet Slth_GLASupplyStashCommandSet 1 = Command_ConstructGLAWorker 2 = Command_UpgradeGLABuggyAmmo 3 = Command_UpgradeGLAJunkRepair 4 = Command_UpgradeGLAAPBullets 5 = Command_UpgradeGLAAPRockets 6 = Command_UpgradeGLARadarVanScan 12 = Command_SellEndObject AmericaVehicleDozer AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject GLAInfantryWorker AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject ChinaVehicleDozer AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject Slth_GLAInfantryWorker AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject Demo_GLAInfantryWorker AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject Chem_GLAInfantryWorker AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject Nuke_ChinaVehicleDozer AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject Infa_ChinaVehicleDozer AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject Tank_ChinaVehicleDozer AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject Lazr_AmericaVehicleDozer AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject AirF_AmericaVehicleDozer AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndObject SupW_AmericaVehicleDozer AddModule Behavior = CashBountyPower ModuleTag_15_Override SpecialPowerTemplate = SpecialAbilityCashBounty1 Bounty = 100% End EndEndCommandSet ChinaPropagandaCenterCommandSet1 = Command_UpgradeChinaNationalism2 = Command_UpgradeChinaUraniumShells3 = Command_UpgradeChinaSubliminalMessaging4 = Command_UpgradeChinaNuclearTanks10 = Command_UpgradeChinaMines12 = Command_Sell EndCommandSet Tank_ChinaPropagandaCenterCommandSet1 = Command_UpgradeChinaNationalism2 = Command_UpgradeChinaUraniumShells3 = Command_UpgradeChinaSubliminalMessaging4 = Command_UpgradeChinaNuclearTanks10 = Command_UpgradeChinaMines12 = Command_Sell End
what is worng?
Originally Posted by: swisa
Originally Posted by: Annihilationzh
Can some one looks at my map please
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