Hi,everyone. I get stuck in view distance setting while create a map with world builder .
I create a 512x512 map, but the defualt camera view distance in world builder is much closer than i expect. It will make a part of map be shrouded. Meanwhile, the object which i place in the far coner of the map displays normally.
This is not the issue of playing in the game. This map is my cinematic map. All i want is to see landscape i made far from the camera, which can not be displayed due to camera render size limit(or display distance value, whatever)According to my test, like 3DSmax or maya, the camera render in a certain space. In world-builder that is a box, the view distance depends on side length of box. The skybox string just give interior side a texture, but not change the box size. The part outside the box will be displayed as black.
I already set the script "revealed permanently for Player" to this map. Obviously, it is not the key. It just reveal the map hidden to player of other side.
I believe it is something about the World-builder camera setting. I `m not sure.
Allow me just call that "camera render size", I dont konw its exact name in World-builder.
Where can i edit it?
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here is my test map. I put it here if someonne wants to check
http://snk.to/f-chm0xewl Edited by user
12 years ago |
Reason: Not specified
A BF2 modder excited in CNC Modding