Well the map is popular, still haven't won yet. I got close with 1 minute left.
I found a serious error but it seems to only happen after the computer is killed within area 5. This means the seeker scripts. There is so many though to disable. I was wondering if there was a simple script I could use? To see the error you can ally with the seeker and wait after 20 minutes. When he dies, about a second later the game crashes. I suppose it is a script that waits to execute from a timer. Something that moves his units which are not existent or are now team playercivilian. Maybe I shouldn't kill the player and instead end the game? Which script is the appropriate one?
Another question is, is there a way to make the computer use network tunnels? I won't have names to tunnels so I assume there is no way to use them effectively? Like if I use the special power from the command center to place a tunnel instantly is there a way to evacuate units out of it?
Originally Posted by: i^love^mixery
You can get units out of the tunnel, yes. You can "guard from inside tunnel network". But afaik you need at least 1 named tunnel to load units into. Also you will need a team, because the script only works on teams: Team -> Guard -> from inside tunnel network
Maybe a team will automatically load into the nearest tunnel if you use this script or a similar one: Team -> Garrison -> Garrison nearby building. But I have no idea if that will work. It might.
About the serious error: You should disable all script folders of the computer player, then remove him from the game (by revoming all his buildings). That shouldn't cause a crash. Or could the crash come from the PlyrCivilian folder?
Originally Posted by: ZaCkOX