it seems it is indeed impossible to have multiple weapon set upgrades when triggered by player upgrades - the GLA can have multiple weapon set upgrades because they have crate upgrades too... now, i'm no expert, but i played with it for hours and i cannot find a way to do it (doesn't necessarily mean there isn't a way).
...but, i did find a creative way around it...
multiple commandset upgrades for a war factory.
I cloned the overlord, called it ChinaTankOverlordUpgraded, and changed its weapon sets to have the upgraded gun, which I had already made and named OverlordTankGunUpgraded.
Then I cloned its command button, and called it Command_ConstructChinaTankOverlordUpgraded, and changed its Object Key to ChinaTankOverlordUpgraded.
Then I cloned both ChinaWarFactory command sets, calling them ChinaWarFactoryCommandSet_Auto and ChinaWarFactoryCommandSetUpgraded_Auto. On both of them, I replaced the Command_ConstructChinaTankOverlord with Command_ConstructChinaTankOverlordUpgraded.
Then I cloned the War Factory CommandSetUpgrade module. The first CommandSetUpgrade, I changed the keys of CommandSet, CommandSetAlt, TriggerAlt, and TriggeredBy to (respectively) ChinaWarFactoryCommandSet_Auto, ChinaWarFactoryCommandSetUpgraded_Auto, Upgrade_ChinaMines, and Upgrade_ChinaTankAutoLoader. The second CommandSetUpgrade, I did the same, but to the following keys: ChinaWarFactoryCommandSetUpgrade, ChinaWarFactoryCommandSetUpgrade_Auto, Upgrade_ChinaTankAutoLoader and Upgrade_ChinaMines
It worked flawlessly, except for the obvious that it doesn't upgrade existing Overlord to Upgraded Overlords. Nonetheless, all new overlords were the upgraded ones with the 4-shot clip size and 2-shots per barrel.
...so if anyone is trying to do this, this is one way to do it. But if anyone can figure out how to make it an actual upgrade to the weaponset, I'd love to know how.
Edited by user
12 years ago |
Reason: Not specified