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So...
Uh...
Crash.
Does Going Over the Particles Cap crash the game?
I do know what happens if you go over it(it doesn't draw anymore particles beyond the particles cap).
But what can make the game crash if its the issue of coding?
There's nothing wrong with the coding, but the game crashes just so.
Also, a question from the certain previous topic, what can make a built unit not spawn when rolling out of the factory?
This freakin' error hurts my eyes... I doesn't tell me anything.
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Release Crash at Fri Feb 01 18:28:04 2013
; Reason Uncaught Exception in GameEngine::update
Last error:
Exception is access violation
WinMain at 4016e0
Error code: EXCEPTION_ACCESS_VIOLATION
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Access address:00000000 was read from.
Stack Dump:
(-1) : 0x0065D6BC
(-1) : 0x145B57A4
(-1) : 0x0094AF78
(-1) : 0x0065D580
Details:
Register dump...
Eip:0065D6BC Esp:0012F7EC Ebp:0414B6E0
Eax:034962D8 Ebx:0012F800 Ecx:00000000
Edx:0094AEB8 Esi:0029ADA8 Edi:14C05C08
EFlags:00210206
CS:001b SS:0023 DS:0023 ES:0023 FS:003b GS:0000
EIP bytes dump...
Bytes at CS:EIP (0065D6BC) : 8B 11 89 44 24 04 FF 52 14 3B 44 24 48 74 09 32 C0 5E 83 C4 40 C2 14 00 F7 44 24 58 00 00 04 00
Current stack:
Originally Posted by: precision_bomber