SuperWyty
  • SuperWyty
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13 years ago
Hallo Guy's/Girl's,

I have a question: How can I (only) add units on World Builder and command them. I now can only place them and not selecting them.

It would be nice if someone helps me,

Wyty
Sponsor
i^love^mixery
13 years ago
give the units a name and transfer them using this script action:

Player -> Transfer -> Unit

Example:
*** IF ***
    True.
*** THEN ***
Unit 'Tank01' is transferred to the command of Player 'player0'

player0 = guy in 1st lobby slot (host. in singleplayer: YOU)
player1 = guy in 2nd lobby slot
player2 = guy in 3rd lobby slot
.
.
.

put this transfer script into the PlyrCivilian player folder.
SuperWyty
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13 years ago
Is this also for a skirmish game? And there is a ''warning'' because player0 don't excist


Oh, and do you also have to add: player 1 start, innnerperimeter, outerperimeter etc.??
i^love^mixery
13 years ago
it works for skirmish also.

you can ignore the warning. they do exist.

you only have to add perimeters and attack paths if you want the AI players to work. if you dont want to play vs AI then you dont need those.

but you of course need player start points, for example Player_1_Start..
SuperWyty
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13 years ago
Oke, I did, But now the units (tanks for example) aren't colored (blue) it looks like they snipered by jarmen kell you know

I tried to captured it (the tank) or put a soldier in it but that was impossible
i^love^mixery
13 years ago
there must be a mistake in the script. upload your map and i will fix it.
SuperWyty
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13 years ago
Oh, it's a TGA file. Thats not allowed
i^love^mixery
13 years ago

Oh, it's a TGA file. Thats not allowed

Originally Posted by: SuperWyty 



:S

what about ziping it? get winrar, make zip file, upload it..

also i need the entire folder of your map with both files (.tga and .map).
BR-Alexandre
13 years ago
the kind of script that works with player0 and the others usually works best in multiplayer while the local player scripts works best for singleplay. you may try spawning the unit on your command or making them unmanned to capture with any infantry. If you're a begginner in map making i suggest making it unmanned as spawning the "tank" may have a bit more work

Unit-->status->make unmanned <---suggested
Unit-->Spawn-->named(or unmanned)unit on a team at a waypoint

Try keeping it as simple as possible, it is the best way to make it without any problems
"The Only Way To Have Peace is Prepare for War" <---I forgot who said this...
"Lasers make superior weapons!" <--- Townes
"Laser crusader ready for engagement" <--- Laser Crusader Tank
"Tactical lasers online" <--- Avenger Support Venhice
"Storm climbed mountain" <--- Pathfinder Elite Infantry
"Ready for covert mission" <--- Stealth Fighter Tactical Support
SuperWyty
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13 years ago
Oh, when I try to spawn unit, the game crashes when I started it.

But can't I just add for example only 2 crusader tanks and 2 battlemaster tanks and play?   userdata_maps_costumize_costumize.rar (2kb) downloaded 3 time(s).   userdata_maps_costumize_costumize.zip (2kb) downloaded 2 time(s).   userdata_maps_costumize_costumize[1] (65kb) downloaded 3 time(s).
i^love^mixery
13 years ago
you do not need to spawn them. read my first reply again.

just upload your map and i will script one tank for you, then you will see how it works so you can add more units..
BR-Alexandre
13 years ago
agree, best idea is to upload map since we don't know what ur doing wrong, maybe its the condition, maybe you set it to don't deactivate upon completed? or to be a subroutine?

about the file upload, if you can't upload as TGA try saving it as an "uploadable" kind of file, dunno how you can do that tho
"The Only Way To Have Peace is Prepare for War" <---I forgot who said this...
"Lasers make superior weapons!" <--- Townes
"Laser crusader ready for engagement" <--- Laser Crusader Tank
"Tactical lasers online" <--- Avenger Support Venhice
"Storm climbed mountain" <--- Pathfinder Elite Infantry
"Ready for covert mission" <--- Stealth Fighter Tactical Support
SuperWyty
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13 years ago
I uploaded some files, I hope it works.

See two posts above
i^love^mixery
13 years ago
you uploaded only some .tga files. those are the preview pictures of the map..

i need a .map file.......... located in the 'Maps' folder
SuperWyty
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13 years ago
yes I know, but map. files aren“t allowed too.

And when I change them with WinRAR, it have to be a RAR. or ZIP. file   Costumize.zip (4kb) downloaded 0 time(s).   Costumize.rar (2kb) downloaded 0 time(s).   Costumize (2).zip (4kb) downloaded 0 time(s).   Costumize (2).zip (4kb) downloaded 3 time(s).
SUPER-G
13 years ago
you can make a .zip file by right-clicking and selecting:
new>compressed(zipped)folder. then you can put the .map file inside it!
UserPostedImage
PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey

SuperWyty
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13 years ago
I don't really get it but this is what I tried.
SUPER-G
13 years ago

I don't really get it but this is what I tried.

Originally Posted by: SuperWyty 

  CNC help 1.zip (901kb) downloaded 4 time(s).
UserPostedImage
PK_Soar #9531
He that is slow to believe anything and everything is of great understanding, for belief in
one false principle is the beginning of all unwisdom. - Anton Lavey