;------------------------------------------------------------------------------ Locomotor BasicHumanLocomotor Surfaces = GROUND RUBBLE Speed = 20 ;30 ; in dist/sec SpeedDamaged = 10 ;30 ; in dist/sec TurnRate = 500 ; in degrees/sec TurnRateDamaged = 500 ; in degrees/sec Acceleration = 100 ; in dist/(sec^2) AccelerationDamaged = 50 ; in dist/(sec^2) Braking = 100 ; in dist/(sec^2) MinTurnSpeed = 0 ; in dist/sec ZAxisBehavior = NO_Z_MOTIVE_FORCE Appearance = TWO_LEGS StickToGround = Yes ; walking guys aren't allowed to catch huge (or even small) air. GroupMovementPriority = MOVES_FRONT; Moves in the front of a group, behind small arms, ahead of artillery End
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