roger889
  • roger889
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15 years ago
Help - my son has created his first map however he appears to have set loads of map perimeters (map boudaries) that I need to delete to get back to square 1 because the map when loaded into ZH only shows a small strip down the centre.

Does anyone know how to delete the extra boundarys (they show up in lots of colours - light blue/green/yellow extra) - I do appriciate you need the orange.
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Drummin
15 years ago
Drag unwanted borders to the lower-left corner. Be sure the orange active border matches the map boundary line. See if this section  of the reviewer guidelines helps.
roger889
  • roger889
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15 years ago
Thanks for that info.

It appears looking at the order the boundarys were created he started off by deleting the original orange then proceeded to create loads more.

I understand deleting the original orange is bad - does this mean this map is now defunct and he will have to start again ?

Or can I create a script to another boundary colour - it hints at "Change active script boundary" action in guide but I can not find this script - any thought appriciated.
Drummin
15 years ago
Sure, the script is found under Map/Modify/Change the active area of the map. You would create this script in the PlyrCivilian folder and it would look something like this.
*** IF ***
    True.
*** THEN ***
   Boundary Cyan becomes the active border.
Annihilationzh
15 years ago
Quick tip. Go into View and check 'Show Impassable Areas' or just press Ctrl+I. It will create a blue line around the outside that gives you an idea of where the borders should be.
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roger889
  • roger889
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15 years ago
Thanks guys for all the help.