Rempit2502
18 years ago
Here's the way on how to make a moving vehicle.

First,just like having a train on the map,lay some waypoints,name it some like you want.But for this tutorial,I suggest to name it as TruckPath.Then,select the "Place Object"menu and select a vehicle and place it on the waypoints.Name the vehicle as Vehicle1(or anything you like,make sure you place numbers since you need it later.)Next,select "Scripts"tool and under the teamPlyrCivilian folder,make a new script and name it anything you like.In the script condition tab,press edit and select the unit tab.Then,select 'Unit is exist and alive".Remember why I said to give the vehicle a name and numbers?That's right,select the vehicle's name as the unit.Then,select the "Actions if true" tab.Edit the script and select "units" tab,then select move and then,select"Set a specific unit to follow EXACTLY a waypoint"action and then select the vehicle's name and waypoint's name.There,your map is now have a moving vehicle.

[EDIT: Moved to Tutorials Forum -- CommieDog]
For sure,whatever it was,the best option is to fight dirty when there's is no more choices.-That was my own philosophy.
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18 years ago
Next I suggest posting in bullet points with correct spaces between full stops.
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Rempit2502
15 years ago
An addition:
In case you want vehicles move across a bridge(which crosses over water):
-select "Set a specific unit to follow a waypoint" instead or the vehicle will dive under the bridge,drive under it,then came back to surface instead of crossing it.
For sure,whatever it was,the best option is to fight dirty when there's is no more choices.-That was my own philosophy.