Hey guys I just thought up of a great new idea for a new unit for both generals and zero hour, but I need help. First off, the idea is to make a new hacker unit(3D Model is the same). The changes are as follows: The 3D model- Ability to switch between sniper, missile launcher, shotgun(I dont know how to make one, but using the 3D model of the sniper or the machine gun) and the machine gun; Abilities- *New* [Satellite Uplink Missile Launch], [F22 Airstrike], [Bomb Strike(Cargo Plane as carrier)], [Strategic Missile Strike(3D model of China's Nuclear Missile that splits apart into 8 Jet missiles{A10 or MIG})]; Special Weapons- C4 HE, TNT, Missile Strike beacon.
Soooooo, I need someone who is an expert at this and instructions. The way or tecnique I thought of was copying the 3D Model Script, I think and copying the commandsets. I need to know what to do, because this is the greatest idea I have right now. The [Satellite Uplink Missile Launch] I got the idea from the game Fallout 3 where you go into the Satellite Comm and order the Launch sequence, and outside you see (I think 😎 missiles drop down that are Nuclear Missile or also called ICBM's. The [Strategic Missile Strike] one come from Mercenaries 2: WIF, this one I think is going to be the hardest to create; I say it because I want the ability to switch missile types between the ones from the A10 Thunderbolt power and the Napalm missiles from China's MIGs.
The Missile Strike Beacon is for the [Strategic Missile Strike] ability, for the optionability to hit multiple missile target sites Simultaneously. The [Bomb Strike] is just where the cargo plane drops bomblets onto areas of huge size.
Yeah, I know already that this is asking for alot, but I want my idea to become true. Seriously, this is a superb and awesome idea for the game. And all this is, as I already know, alot for one unit to have.
So please, give me some help on this.
And also, I started this topic or thread for people with ideas of new units for creation.