xXHUNTERXx
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16 years ago
I mean,I used TiBed and changed some things around (I think I changed some superweapon timers and Migs)Then I launched the mod,I can use the new units,but the AI doesn't build,I dont care if they build the new units or not,I just want them to have a fight with the new edited units to test their strengh and if they work.
Annihilationzh
16 years ago
My mistake, I didn't read the first post.

The simple answer: Don't use TiBed.

Only their support, or someone experienced with their program can help you with that. The problem you gave could be due to many issues. Most people use a big extractor (like FinalBIG) and then use notepad to modify the ini files.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
xXHUNTERXx
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16 years ago
Well yes,but what would I put the mod in if I made one that was going to be offical?I have use finalybig once before,but my ero hour crashed because it modified the wrong folder.
Annihilationzh
16 years ago
Run FinalBIG & use it to open INIZH.big. Go into Edit->Extract All & go to your zero hour directory.

That is normally here:
C:\Program Files\EA Games\Command & Conquer Generals Zero Hour

After you've extracted to the above folder, the extracted files will be here:

C:\Program Files\EA Games\Command & Conquer Generals Zero Hour\Data\INI

Or wherever your directory is.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
xXHUNTERXx
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16 years ago
Okay.


Oh,and something else,does anyone know what program I would need to add a part of a gattling cannon to a mig,like,the barrels ontop of the mig?