king
  • king
  • 100% (Exalted)
  • Major Topic Starter
16 years ago
I have tried to get a meteor superweapon to work that comes from the skies. In the beginning it came from the building where I had my OCL. Then I tried the artillery cannon. My ??? is can it be done to make a superweapon to be created above target and hit the tartget and do damage, but in the same time no visual launch from any building, that annoys me a lot. Please help I tried many thing, but no luck so far.

Thanx in advance
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Drummin
16 years ago
Well I'm not sure what you have going but you can always put the SW building outside the map boundary line and launch at your target.
exterminator
16 years ago
So you DON'T want to see the meteors on the radar AND you want them to appear at the location instantly ?
6 years Generals and the war still goes on ...
king
  • king
  • 100% (Exalted)
  • Major Topic Starter
16 years ago
I just want the meteor to drop from sky without having it fired from a building! Can it be done to create it above target location and then frop on target.

Thanx
CommieDog
16 years ago
The Artillery Barrage power already does this. Just copy it and change the graphics.
UserPostedImage 
CommieDog: Because someone has to do your dirty work for you
king
  • king
  • 100% (Exalted)
  • Major Topic Starter
16 years ago
I have tried it, and changed the number to 1. the artillery barrage have more than 1 in number of shots. In the artillery barrage, I have changed the weapontemplate to the weapon and the payload to the weaponobjects file. But I dont hit the target. I have taken the Pandora cannon from the mod3x, where it is DetoNatos fx etc. The weapon is like a huge plasmaball hitting ground, and burst into smaller explosions and leave cracks on ground. I nedd some help, otherwise I am loosing my mind, I cant figure this out, but I have deep respect for those who can make things happen like you.

Thanx in advance.

PS: I am still a noob compared to all you others in here.
beng
  • beng
  • 66.5% (Friendly)
  • Captain
16 years ago
You could make the OCL make the meteor high above where you click and in the OCL special power put CREATE_AT_LOCATION

ObjectCreationList OCL_Meteor
  CreateObject
    ObjectNames = Meteorite
    Count = 1
    Offset = X:0 Y:0 Z:500
    FadeIn = Yes
    FadeTime = 1000
    FadeSound = MeteorIncomingSound
  End
End