...Don't use tabs in your code. Specifically, don't use tabs in line 446 of Voice.ini of your code.
oddly enough, it isn't a tab, it's two spaces. re-typed the line, still popping up.
You have two an object with two modules that share the name tag. Change one of them to something else.
this, i've done a lot. I'm correcting as i go. however, it's not what kills it, i don't think; it's these:
ASSERTION FAILURE: [LINE: 5092 - FILE: 'Data\INI\Object\AmericaAir.ini'] Error reading field 'End' of block 'Object'
immediately after that, the app crashes.
So i've been trying to correct them, but it's strange. It complains only about some occurences of the word ' End', which i then change to 'End' (without the spaces). now it's throwing a fit about the letter 'd' in one line i've previously fixed. still trying.
ASSERTION FAILURE: [LINE: 5092 - FILE: 'Data\INI\Object\AmericaAir.ini'] Error reading field 'End' of block 'Object'
this is popping up a lot, seemingly at random. I'm correcting it as i go, but my correction to it is to reduce the spaces before end from two to one. if i eliminate the spaces altogether, it complains about the letter d in the same line.
so a question then: do those spaces matter or is it simply to organize it better for the coders? the game doesn't seem to care how many spaces there are, and i could preemptively run through all my ini files and reduce all the spaces to one, but i don't know if that'd be useful, or if it would cause more problems.
i'm glad it's actually telling me what lines are faulty, else i wouldn't even try.
curiously, they seem to start after line 4800 or so, all the time. i wonder why?
edit- okay something else i've noticed: the error reading section usually come within ten lines or so of the moduleupdate problems. i think it really has no problem with the word end, just that it throws a fit over module names and then finds something nearby to crash the whole thing. HAH! i knew it. corrected the module update and it didn't mention the end problem. so it's just the modules. oh well, about halfway through my ini files, we'll see what it comes up with after that.
--and that's because the 'end' is at the end of the block with the module update problem. well i feel stupid; guess that's what you were trying to tell me.
hot damn! something like 50 errors and another 100 problems preemptively fixed, I've got world builder running. thanks a lot, you've been rather helpful. I might be back if i screw something else up.
again, thanks.
Edited by moderator
17 years ago |
Reason: Triple post splice