milleby
  • milleby
  • 56.75% (Neutral)
  • Private Topic Starter
18 years ago
Hi, I have several questions regarding CNC KW world builder.

1) When placing nod turrets from the objects list, how do you connect those turrets to a hub?

2) If I build an airfield, is it possible to start it off with aircraft to begin with (like orcas) so that as soon as I start playing on the map that airfield will have those aircraft ready for use?

3) Can you somehow make it so that while playing a game you can train units that start off at a certain level, or have a certain upgrade as soon as their built? For example, say that whenever I was to train a scorpion tank on my map, it would be trained as elite and start off with the cloaking field upgrade.

Thanx!!!
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Sky Demon
17 years ago
I do not have any experience with the C&C 3 worldbuilder as I don't own the game.
But you could do what you say in the C&C Generals + Zero-Hour worldbuilders using scripts. This may also be the case with the C&C 3 worldbuilder.

You might want to look at the scripts and see if there is anything there that can help you.
Turret Wars Line
17 years ago

Hi, I have several questions regarding CNC KW world builder.

1) When placing nod turrets from the objects list, how do you connect those turrets to a hub?

2) If I build an airfield, is it possible to start it off with aircraft to begin with (like orcas) so that as soon as I start playing on the map that airfield will have those aircraft ready for use?

3) Can you somehow make it so that while playing a game you can train units that start off at a certain level, or have a certain upgrade as soon as their built? For example, say that whenever I was to train a scorpion tank on my map, it would be trained as elite and start off with the cloaking field upgrade.

Thanx!!!

milleby wrote:



1) no idea
2) orcas don't need airport space, only the other jet. Just place orca(s) somewhere, in the map, in game, your ready to use them.
3) I don't think that's possible, you can only change their level with the property box or a script maybe.
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Makarei
17 years ago
1) use way points that are connected to the hub. - then make a script to tell it to join them.