Is the project you are working on an .INI mod, or are you directly altering the .w3d corpse models?
Object ChinaInfantryRedguard ReplaceModule ModuleTag_Death01 Behavior = SlowDeathBehavior ModuleTag_Death01_Override DeathTypes = ALL -CRUSHED -SPLATTED -EXPLODED -BURNED -POISONED - POISONED_BETA -POISONED_GAMMA SinkDelay = 9000000000 SinkRate = 0.1 DestructionDelay = 9500000000 FX = INITIAL FX_RedGuardDie End End ReplaceModule ModuleTag_07 Behavior = PhysicsBehavior ModuleTag_07_Override Mass = 5.0 AllowCollideForce = No End End End
It works fine without the 2nd part.Still thanks!
Object ChinaInfantryRedguard ReplaceModule ModuleTag_Death01 Behavior = SlowDeathBehavior ModuleTag_Death01_Override DeathTypes = ALL -CRUSHED -SPLATTED -EXPLODED -BURNED -POISONED -POISONED_BETA -POISONED_GAMMA SinkDelay = 9000000000 SinkRate = 0.1 DestructionDelay = 9500000000 FX = INITIAL FX_RedGuardDie End End ReplaceModule ModuleTag_07 Behavior = PhysicsBehavior ModuleTag_07_Override Mass = 5.0 AllowCollideForce = No End End End
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