gazza22
  • gazza22
  • 99.75% (Exalted)
  • Captain Topic Starter
17 years ago
thanx kida an yer am geting there mate
g.Threlkeld
krit
  • krit
  • 100% (Exalted)
  • Commander in Chief
17 years ago

all u have to do is press an hold ctrl then print Screen button then u go to paint and then past it and save as jpg

gazza22 wrote:



Just [PRINT SCREEN] ([PRT SC]) will do, the [CTRL] key doesn't do anything in this case. You can press [ALT]+[PRT SC] if you only want to capture the active window and not your entire view with the desktop and taskbar.
UserPostedImage 
Me Myself and Pi
17 years ago
Man! All that goes on between the times I check these forums!

Yeah, when I said "So & So" & meant just any timer. In your case, the timer you need to use is, "sea". Right now, you just have timer, "520" to expire. You can't define how long a timer should be in the condition, [Scripting] Timer expired. You've already set the timer, "sea" to expire, so that will work for that script. The script should then look like this:
*** IF ***
    Timer 'sea' has expired.
*** THEN ***
  Command button: 'Command_ConstructAmericaVehicleChinook' is added to all objects of type 'AmericaVehicleChinook' in slot number  1  (1-12).
& then it should work.

Also, it's not recommended adding skirmish players to a no rushing map. I've found (in Zero Hour at least) that the computer continually tries to cross the water. For each unit, it search every possible to path it might be able to take, but since it's all blocked, the game will freeze for about a second as it computes a path to get to the other side. After that second, it gives up & sends the unit to the closes place to the other side. But it won't stop trying to go to the other side. This lag will be very annoying.

On more thing, in you map, you've got a player, PlyrChina in the Player List. If you did put a Chinese computer player in the game, the victory window will come up & end the game. So go to the Player List remove it.
gazza22
  • gazza22
  • 99.75% (Exalted)
  • Captain Topic Starter
17 years ago
Thanx mate thats all I need thanx. Ooohhh thanx mate I was wonding y it was doing that lol somtime it done that an then it never u r go at this for u to no that thanx mate alot off thanx.
g.Threlkeld
gazza22
  • gazza22
  • 99.75% (Exalted)
  • Captain Topic Starter
17 years ago
no kida that dose not work when it loads it just gose off an said there was an error any ideas
g.Threlkeld
Me Myself and Pi
17 years ago
Okay, well upload your map again so I can check it out.
Drummin
17 years ago
The map played fine as a multiplayer map. We did have the original Chinook when the supply center was built but the china supply truck was in the "slot" to build. Water dropped no prob and timer worked and showed fine. If you want AI players to work continue the procedure of adding areas and pathways to make it a skirmish map.
FatalSwoop
17 years ago

all u have to do is press an hold ctrl then print Screen button then u go to paint and then past it and save as jpg

gazza22 wrote:



man send me some more info on this please,, Set up if any ,, aint worked


Ok got it,, Thx man,, this is gut gut……

check out my base still working on it,,, its about 30% done, much detailing still to be added,, like front and back entrances.....

Fatalness of the Swoopster
TonVilleX 01.jpg

Click to View Image19 View(s)


TECstar operates within the shadow of FatalSwoop!! Making its tactical line up highly Fatal and oh so Swooping,,,

FaTalSwoop XV// 003

Real time tag,. made on location at Fallen Empire... destroyed 2 GLA armies using 9 ground units ( no loses )and a constant bombardment of Air,,,,
Drummin
17 years ago
Looking good!