DarthTrivia
18 years ago
I have a friend who was wondering...
how to add a team (ai not have a start local, but have like a few units defend an area)
such as

he wants to put some tanks and rebels to guard a bridge and to attack the real player, AI or not, but not each other in that group.
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Me Myself and Pi
18 years ago
Is this for a single map? Do you want one of the skirmish players build the forces & go & guard the bridge or just have some units there from the beginning there guarding?
DarthTrivia
18 years ago
have some units there at the beginning. It is a skirmish/multiplayer
All your Base are belong to me!
www.freewebs.com/sk-silentkillers
Me Myself and Pi
18 years ago
You can do this, but it will only work for the host of the game. The units will not attack any of the skirmish players or human players, just the host. Let me know if you still want to do this.

Here's another suggestion you could do. You know what the battle ship does in the shell map of Zero Hour? (The map the plays in the background of the main menu screen.) You could script it to fire artillery bombardment at the area you want the unit to guard. But then, the skirmish wouldn't know to destroy the battleship, only the humans would.

Let me know if you want to know how to do any of these suggestions. But please tell me if you know how to create and run a script in the world builder.
DarthTrivia
18 years ago
so there is no way to make 5 scorpions and 7 rebels/rocket guys to attack all players coming close to the location?
All your Base are belong to me!
www.freewebs.com/sk-silentkillers
Me Myself and Pi
18 years ago
Nope, not in a skimrish/multiplayer map. It only works for the host.
DarthTrivia
18 years ago
well that really sucks.
All your Base are belong to me!
www.freewebs.com/sk-silentkillers