PrivateJoined: 11/26/2010(UTC) Posts: 5
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As asked in title,
I have added the script for the music in my map but i still need to define the song(s), that need to play, Where do i find the assets that are used in the editor so i can make maps, it kinda sucks without the music.
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AdministratorJoined: 8/3/2003(UTC) Posts: 3,086  Thanks: 445 times Was thanked: 186 time(s) in 130 post(s)
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Do you have the mod-compatible version of WorldBuilder? |
CommieDog: Because someone has to do your dirty work for you |
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PrivateJoined: 11/26/2010(UTC) Posts: 5
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Im not sure, The World Builder reports. WorldBuilder 2.0 Copyright C 2007 Il try look for a Mod SKD world builder or something like that?, Where can i find the mod one. (edit: im downloading this right now) Downloads » Red Alert 3 » Modding and Mapping » Red Alert 3 Mod SDK World Builder - for patch 1.12 http://www.cnclabs.com/d.../downloader.aspx?id=1514Edited by user Wednesday, September 25, 2013 8:53:10 PM(UTC)
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PrivateJoined: 11/26/2010(UTC) Posts: 5
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i have downloaded the mod SDK, what do i do from here?.
I can't seem to find any reference to any THE Red alert music anywhere, or assets to download and include.
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MajorJoined: 3/6/2011(UTC) Posts: 371 Location: The Netherlands
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1: Add a reference to TRA in the worldbuilder include file You can do this by opening the <RA3 folder>\Data\RA3_WB_1.12.cfg with notepad and adding add-big TheRedAlert_1.1.big To make things simple, you can copy that file to the <RA3 folder>\Data folder 2: Add a script to stop the default music and start a 2D sound loop Add the 'TraMusic' sound to the script. See the last part of my tutorial |
TRA AI developer / hacker, TRA developer, TRA Music hacker, RA3 Trancending Mod creator |
 2 users thanked ZeroMD for this useful post.
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PrivateJoined: 11/26/2010(UTC) Posts: 5
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Thank you ZeroMD, I got it to work. This is exelent!, Can't wait to see what other assets is hidden away in the big file :D. (ore gems for one :D ). I also thanked you for the post, Because, you know, Thank you. Edited by user Friday, September 27, 2013 1:19:34 PM(UTC)
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CaptainJoined: 10/7/2010(UTC) Posts: 72
Was thanked: 3 time(s) in 3 post(s)
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some maps from the TRA big still have that crash bug when you open them with WB -- seriously how do you edit them? |
'The Red Alert' mod with more refined balancing+bugfixes: Check it out! |
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MajorJoined: 3/6/2011(UTC) Posts: 371 Location: The Netherlands
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Originally Posted by: cgf123`  some maps from the TRA big still have that crash bug when you open them with WB -- seriously how do you edit them? The Uprising maps, need the worldbuilder Expansion. You can get it from Bibbers website. There are a few maps that crash in the WB after editing. The only way to edit those maps is using the original file and add all changes at once. |
TRA AI developer / hacker, TRA developer, TRA Music hacker, RA3 Trancending Mod creator |
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