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Description
One of the prettiest maps I've made yet! The sunlight that dances through the clouds creates blues, pinks, yellows and more colors on the snow covered ground!

There's a mountain pass between you and your enemy. You have oil derricks on your east that don't have a lot of protection and a oil refinery that is almost integral to your base on the west. In the pass are a few oil derricks too, but neither you or your enemy should count on keeping them. Keeping your oil derricks safe from attack will leave your front door vulnerable. Can you handle this?

From high up on the pass, you'll get a good look at your enemy's base. What will you do? Try to protect your money supply, or go after your enemy's? Either way, you're in for a difficult fight -- Keeping your base protected and launching an attack takes too many resources, so choose your method of death: Death by protecting what's yours, or death by taking what's not yours.

Watch your back door.

This map measures 375x380
File Size: 232.6 KB        File Type: .zip
Max Players: 2
Author: Lengo   
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30299 downloads

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Can you stand the heat? It's so hot, not a sound can be heard. Not an insect. Not a bird. Not a thing! The only thing you can hear is your heart pounding and your brain frying inside your skull.

This map plays well especially well against Medium USA and Hard China Infantry.

Playing from the south position (bottom), your back door is on your east. There are goodies there. Can you get them and protect them? To the north is an oil derrick that SHOULD belong to you, but just northeast of it is a pile of supplies that SHOULD belong to your enemy. Can you get this derrick and keep it? Can you get that pile of supplies and keep it from your enemy? Which do you choose first? The little village to your east, or this derrick and pile of supplies?

This map is essentially flat! There are no cliffs, forests, no lakes or ponds -- nothing to hinder the speed of your opponent. Are you faster than a Hard China Infantry general? Are you as cunning as a Hard GLA Stealth camp? Can you win on this map? Good luck, general. You're going to need it.... and an air conditioner, to. Its hot!

File Size: 112.3 KB        File Type: .zip
Max Players: 4
Author: Lengo   
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Panic has come this city. War is coming and the civilians are fleeing. Time is running out, in addition to the police & firefighters who are still fighting to keep the city under control.

This is my first 2v2 map. Enjoy ;)
File Size: 76.3 KB        File Type: .zip
Max Players: 4
Author: Heavy Jackass   
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***Battleground Zero***

Battleground Zero is an AI capable desert-based 4-player map which is meant to be played 2vs2. It's a very spacious
map with balanced money and base-distances. Each base contains 1 supply dock and have 4 entrances. In the center
there's a medium-sized town containing more funds and also 1 oil refinery and 1 reinforcements pad.
2 oil derricks are also located between each base and the town. Works great in both single- and multiplayer.

***Author: VTULCobra***

***Note the .zip file's name is "Saocristovao", but when extracted it will be Battleground Zero v7***
File Size: 245.6 KB        File Type: .zip
Max Players: 4
Author: digokuest   
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--INCOMING TRANSMISSION--

General, our campaign against the enemy has been swift and they are almost defeated. Before our final assault on their capital, Erbil Iraq, we need you and your ally General to build a base and secure the area around the mount-...

beep beep...beep be.

*picks up phone

Yes...yes sir...oh, i see...thank you central command

*Looks towards camera

Our satellites have detected that the enemy has built a command center on the road to Erbil, right in the way of our main attack force. You must stop them quickly from building a base strong enough to repel our attack. The outcome of this war is in your hands General.

Good luck.

--END TRANSMISSION--

Race for Erbil is a 4 player, 2v2 skirmish map. It features a desert landscape, 2 mountains dividing the area between the player 1-2 and 3-4 areas.

It is best played with an ally at your side, and is built for it.

On the north and south sides, there is a supply depot worth $100,000 for you and your ally to share. Though there are no oil derricks or refineries.

An artillery platform waits in the very middle of the map for the 1st player to capture it. Capturing this and then defending it is a great way to grab some extra building space.
File Size: 150.2 KB        File Type: .zip
Max Players: 4
Author: SUPER-G   
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Ghost Society takes place in a city that had previously been under seige, essentially all of the buildings are damaged, some destroyed. The map takes a 3vs3 approach, 3 on one side, 3 on the other, and the city is the defined border.

In this city, you will find UN supply crates worth $2500, 2 oil derricks, and 6 hidden vehicles that any infantry unit can enter. There are also 2 artillery platforms situated in the very middle of the map, capturing these can disrupt enemy movements around the map and can provide extra building space, not a bad idea to colonize the area.

This map can make for some awesome battles in multiplayer, or singleplayer games. Don't take the town for granted, be the first to reap it's rewards, General!

Good Luck.
File Size: 207.2 KB        File Type: .zip
Max Players: 6
Author: SUPER-G   
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Blood Friday takes place in urban Florida, in a major shopping center. The Mall has 4 oil derricks and 4 supply crates for those who dare to rush in. Each player has 2 oil derricks nearby, but liberating the mall and surrounding buildings could be very beneficial, you may want to bring some infantry to enter the hidden vehicles as well.

There are many supply crates hidden near structures all over the map, be vigilant and grab them as soon as you see them.

Do not leave the battlefeild for granted, and good luck.
File Size: 197.3 KB        File Type: .zip
Max Players: 4
Author: SUPER-G   
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This is a Skirmish version of SUPER-G's multiplayer/singleplayer mission "Overlord Quest 2: On the Line." The map has been edited slightly (mountains flattened, buildings moved/added, etc) to make it more suitable for a balanced 1 vs 1 match.

How to install:
Extract all files to: My Documents > C&C Generals Zero Hour data > Maps - save it there, and it will appear in the "unofficial" maps section.



Enjoy!

-- Gameanater/JCD


Original map:
http://www.cnclabs.com/downloads/details.aspx?id=1639
File Size: 103.4 KB        File Type: .zip
Max Players: 2
Author: Gameanater   
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Cosmodrome is a detailed designed map and as the name of the map suggests, the map provides all features of a space center. Experience the diverse types of terrain, the rocket launch pads with their control centers and the large number of spaceport facilities.
File Size: 363.2 KB        File Type: .zip
Max Players: 6
Author: GB   
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A winter version of the Zero Hour map "Forgotten Forest". The changes were just the look of the map for a different aesthetic appeal.

AI is fully functional.
File Size: 159.8 KB        File Type: .zip
Max Players: 2
Author: TheMetalcoreGuy   
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7146 downloads

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