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Poll Question : Battle of the SCUD Storms
Choice Votes Statistics
  Demo Scud
18
56 %
  Toxin Scud
7
21 %
  Stealth Scud
7
21 %
  Total 32 100%
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Offline CG Apollos  
#21 Posted : Thursday, October 26, 2006 5:14:25 PM(UTC)
CG Apollos
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Any of the scuds could accomplish that though.
Offline Twii Light  
#22 Posted : Thursday, October 26, 2006 5:17:34 PM(UTC)
Twii Light
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Demolition can't, because it leaves behind no anthrax.

Therefore, Toxin can prevent any activity in that precise area for a decent amount of time.
Offline CG Apollos  
#23 Posted : Thursday, October 26, 2006 5:19:21 PM(UTC)
CG Apollos
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Twii Light wrote:

Demolition can't, because it leaves behind no anthrax.
??? -- I think the demo scud can take out tanks in seconds easy.
Offline Twii Light  
#24 Posted : Thursday, October 26, 2006 5:28:50 PM(UTC)
Twii Light
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Yes, I know. But if you look back, You'd see I was talking about the anthrax that mongers around AFTER the missiles.
Offline Killroy  
#25 Posted : Friday, October 27, 2006 7:33:58 AM(UTC)
Killroy
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Exactly , what i mean is that the toxin will keep that area clean of any dozers trying to rebuild/ repair and any units thats for some reason still there . Ofcourse the demo one may destroy your buildnings but leaves the area clean and ready to rebuild, while the ones that got toxins in it , will leave that area (not against usa players) like a black hole, killing anything that gets into the cloud.
Offline outlaw2747  
#26 Posted : Friday, October 27, 2006 8:03:57 AM(UTC)
outlaw2747
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UserPostedImage

Demo Scuds are devastating. :)
"It will look real nice when it's done."
Offline incia  
#27 Posted : Friday, October 27, 2006 8:20:39 AM(UTC)
incia
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Location: Sweden

The Demo SCUD takes care of the holes too ^^
Offline BlackAce2020  
#28 Posted : Friday, October 27, 2006 9:37:44 AM(UTC)
BlackAce2020
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Posts: 1,550
Location: USA

the demo scud is the best super weapon in the games hands down in every sitiuation. well, at least most situatiosn
Look, at the gaping holes 1 inch in front of you. I missed
Flyin' high in sky, dropping bombs, and sayin' bye bye
Offline Twii Light  
#29 Posted : Friday, October 27, 2006 12:22:05 PM(UTC)
Twii Light
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Killroy wrote:

Exactly , what i mean is that the toxin will keep that area clean of any dozers trying to rebuild/ repair and any units thats for some reason still there . Ofcourse the demo one may destroy your buildnings but leaves the area clean and ready to rebuild, while the ones that got toxins in it , will leave that area (not against usa players) like a black hole, killing anything that gets into the cloud.


Exactly, thank you.
Offline CG Apollos  
#30 Posted : Friday, October 27, 2006 12:44:51 PM(UTC)
CG Apollos
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Twii Light wrote:

Yes, I know. But if you look back, You'd see I was talking about the anthrax that mongers around AFTER the missiles.
Ah, ok. Sorry, my bad.
Offline BlackAce2020  
#31 Posted : Friday, October 27, 2006 3:02:42 PM(UTC)
BlackAce2020
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Posts: 1,550
Location: USA

that anthrax is deadly but when you think about the trade off. more destruction or less destruction with soem toxins laying around. In my opinion. THe demo scud is the best because it destoys units as well as buildings. And if ur opponent is dumb enough to send his dozer in to rebuild with toxins laying around , i guess the txin one would be better, ut remeber that ambulances can n clear toxin
Look, at the gaping holes 1 inch in front of you. I missed
Flyin' high in sky, dropping bombs, and sayin' bye bye
Offline Twii Light  
#32 Posted : Friday, October 27, 2006 4:34:46 PM(UTC)
Twii Light
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Nobody ever remembers to build ambulances. Seriously.
Offline incia  
#33 Posted : Friday, October 27, 2006 5:16:02 PM(UTC)
incia
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Posts: 1,602
Location: Sweden

In ZH they even heal tanks, so they are pretty handy. I usualy always have one or two laying around.
And USA also have the BIO Chem Suits.
Offline Twii Light  
#34 Posted : Friday, October 27, 2006 5:23:06 PM(UTC)
Twii Light
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WTF? They don't heal tanks on mine.
Offline incia  
#35 Posted : Friday, October 27, 2006 5:25:44 PM(UTC)
incia
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Location: Sweden

I read on some patch they boosted up the Ambulances by giving them the ability to heal tanks.
Though, not sure if they took away that ability in a later patch.
Offline Twii Light  
#36 Posted : Friday, October 27, 2006 5:29:32 PM(UTC)
Twii Light
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Location: New Zealand

Hm, well I've got 1.05 so it wouldn't hurt to check again.
Offline CG Apollos  
#37 Posted : Friday, October 27, 2006 5:31:06 PM(UTC)
CG Apollos
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Twii Light wrote:

WTF? They don't heal tanks on mine.
A non-modded fully patched version of ZH would have that feature. As Incia said, ambulances are quite handy to have around. If I send humvees for a rush I make sure I have at least 1 ambulance to go with them, always.
Offline Twii Light  
#38 Posted : Friday, October 27, 2006 5:37:52 PM(UTC)
Twii Light
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Location: New Zealand

Hm. Well, I guess that figures.

I haven't been USA since 1.03. I just don't like USA. (In Z:H)
Offline BlackAce2020  
#39 Posted : Wednesday, November 1, 2006 3:35:20 PM(UTC)
BlackAce2020
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Posts: 1,550
Location: USA

you don;t like USA.......ohhhhhhhhhh, no planes,..........restricted to migs and helixes.......who could dream of such a thing.......no raptors, no auroras, no stealth fighter. ahhhhhhhh, it burns.....BUt. its cool, i play either as all three since i got shocklwave, i like that all the sides are balanced, but i gotta love to capture the nuke gne cc and build nuke carpet bomber, and straf a colum of overlors, lol. lol
Look, at the gaping holes 1 inch in front of you. I missed
Flyin' high in sky, dropping bombs, and sayin' bye bye
Offline Twii Light  
#40 Posted : Wednesday, November 1, 2006 4:52:25 PM(UTC)
Twii Light
General
Joined: 10/10/2006(UTC)
Posts: 1,598
Location: New Zealand

Its not so much the USA features...

As it is that I just cant stand the USA lines!

The dozors and the tanks and the copters' voices really get on my nerves.
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