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Offline qqqqqqqqqp  
#41 Posted : Monday, August 18, 2014 5:06:17 PM(UTC)
qqqqqqqqqp
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Mkay. Ill just got back to my mod need to add a China navel base make a few boats. Scale somethings then fix the aircraft carrier to be able to build raptors correctly since I have it working everywhere eles I just have a lot of things to do :p
9Q_1P at your service. Moddin help and mod maker ranges from paradrop planes, aircraftcarriers and yes snow men with death lazer eyes

Want a peek? Visit this page
Advanced warfare
Offline precision_bomber  
#42 Posted : Monday, August 18, 2014 6:54:42 PM(UTC)
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Originally Posted by: klingondragon Go to Quoted Post
And I cant mod the models so unless I change the model (eg have the model for a dragon tank but the code of a defence structure) I cant make it work


AH! I expected you'd say this.

WeaponLaunchBone is just a bone you assign in the model to launch projectiles.

You can go the Art Params and check out the first few lines of code; There's usually a bunch of bone assignment.

On the DefaultConditionState/ConditionState = NONE block
you can add:
Code:

WeaponLaunchBone = PRIMARY Muzzle


PRIMARY, indicates weapons slot.
Muzzle indicates the bone in model-- in which you don't need to deal with now.

YOU CAN MAKE YOUR FLAMING GATLING CANNON HAPPEN!
Death Label:
Reduced back to 3 main factions(and a couple of extras).
Each faction can choose a(or all of them) tech-tree via General's Powers.
Angel Wings: Jets and Anti-Air, Helicopters and Missiles, Hovercraft and Lasers
Red Skulls: Armor Division, Mecha Armada, Drone Swarm
Earth's Saviors: Air Raid, Homeworld Security, Stealth
thanks 1 user thanked precision_bomber for this useful post.
CommieDog on 8/18/2014(UTC)
Offline Rrtaya_tsamsiyu  
#43 Posted : Monday, August 18, 2014 7:16:14 PM(UTC)
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wait.. just had a thought... What would happen if you used the blades of a helicopter as a fire bone for a flame weapon and made it fire constantly? lol... spiral flamy doom weapon..
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Offline klingondragon  
#44 Posted : Tuesday, August 19, 2014 1:01:14 AM(UTC)
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What if the gatyling cannon doesn't have the right bones
Offline Rrtaya_tsamsiyu  
#45 Posted : Tuesday, August 19, 2014 4:00:10 AM(UTC)
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Even if the launch bone on the gattling cannon is named different, it would still work.
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Offline klingondragon  
#46 Posted : Tuesday, August 19, 2014 4:01:47 AM(UTC)
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Ok ill give it a go tomorrow
Offline UTD^Force  
#47 Posted : Tuesday, August 19, 2014 7:01:04 AM(UTC)
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I couldn't upload it, 1.23GB. Took a year then I discovered that it had already stopped uploading...
Command & Conquer Generals Zero Hour Destructive Forces Mod from moddb.
Command & Conquer Generals Zero Hour Destructive Forces Mod from gamefront.

Edited by user Tuesday, August 19, 2014 7:27:24 AM(UTC)  | Reason: Not specified

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Offline klingondragon  
#48 Posted : Tuesday, August 19, 2014 12:29:41 PM(UTC)
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I found it and tryed downloading it but it failed can you just get the models for me else I'll ask qq...p to do some
Offline UTD^Force  
#49 Posted : Tuesday, August 19, 2014 12:37:41 PM(UTC)
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So you need, W3D, Textures and ini. Or the whole Data?
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Offline UTD^Force  
#50 Posted : Tuesday, August 19, 2014 1:43:54 PM(UTC)
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Okay, these files are:
Art>Textures.
Art>W3D.
Data>INI.
Send me your E-Mail in a PM.

Edited by user Tuesday, August 19, 2014 3:20:27 PM(UTC)  | Reason: Not specified

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Offline klingondragon  
#51 Posted : Tuesday, August 19, 2014 3:51:43 PM(UTC)
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I need the textures and w3d zbut id also like the ini
Offline klingondragon  
#52 Posted : Wednesday, August 20, 2014 5:20:32 AM(UTC)
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ive hit another problem with my flame gattling
now ive added the bone the fire comes out of the actual cannon but now the fire just goes straight up
ive got a picture to show you
File Attachment(s):
FireGattling.jpg (1,343kb) downloaded 8 time(s).
Offline UTD^Force  
#53 Posted : Wednesday, August 20, 2014 6:07:43 AM(UTC)
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Check your E-Mail Klingon.
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Offline klingondragon  
#54 Posted : Wednesday, August 20, 2014 6:23:00 AM(UTC)
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Thanks
Offline UTD^Force  
#55 Posted : Wednesday, August 20, 2014 6:43:49 AM(UTC)
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No problem.
You helped me more than I can help you.
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Offline klingondragon  
#56 Posted : Wednesday, August 20, 2014 7:00:21 AM(UTC)
klingondragon
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When my sister gets off the computer I'll check it all and see if I can start my navy mod
If anyone has any thing they would like in this mod ill see what I can do
If you want I can start with putting in some of my minimods
Offline qqqqqqqqqp  
#57 Posted : Wednesday, August 20, 2014 10:54:02 AM(UTC)
qqqqqqqqqp
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if you need help i could spare some codes but not my aircraft carrier just yet
9Q_1P at your service. Moddin help and mod maker ranges from paradrop planes, aircraftcarriers and yes snow men with death lazer eyes

Want a peek? Visit this page
Advanced warfare
Offline klingondragon  
#58 Posted : Wednesday, August 20, 2014 11:10:02 AM(UTC)
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i should be fine but the email i got didn't actually have anything in it
as soon as i have some models ill start and ask for help if i need it
also I'm half way through making a mod that changes the models for certain objects (eg all the generals' CCs have their own art now not just the change of icon)
Offline UTD^Force  
#59 Posted : Wednesday, August 20, 2014 11:11:19 AM(UTC)
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Originally Posted by: qqqqqqqqqp Go to Quoted Post
if you need help i could spare some codes


I will need some of your experience in modelling, I will send the questions when I get on the computer.
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Offline UTD^Force  
#60 Posted : Wednesday, August 20, 2014 11:22:59 AM(UTC)
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I was sending them from my phone. I will try to upload them again from the PC.
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