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POLY COUNTS, IMPORTANT!!!!!!!!!!!!
General Joined: 5/25/2003(UTC) Posts: 85 Location: USA
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Thats the way they think of it. They think that if the lower the polys, the more aged computers will be able to play it. For them its mostly about the money, and about 40% about the fun. |
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Administrator Joined: 4/1/2002(UTC) Posts: 2,089 Location: USA
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40% about the fun and 100% about the money... sounds like EA's math. |
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Administrator Joined: 1/1/2003(UTC) Posts: 6,526 Location: USA
Thanks: 3 times Was thanked: 47 time(s) in 32 post(s)
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sure does. lol. Well we don't get any money :( so we can't do that, so it sounds like we can experiment a bit. |
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Administrator Joined: 4/1/2002(UTC) Posts: 2,089 Location: USA
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Someone want to make a dummy mod? What u do is add poly's to dozer model until its 10000 polys. Then just reinstert the model, run the game, build "dozers" and count how many. |
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Administrator Joined: 1/1/2003(UTC) Posts: 6,526 Location: USA
Thanks: 3 times Was thanked: 47 time(s) in 32 post(s)
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and see how much it lags.
Also, post your specs. I'd do it, except with a 3.0ghz processor any my wonderful specs ;) It'd never lag. |
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General Joined: 5/25/2003(UTC) Posts: 85 Location: USA
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true, try to make it work for my comp. :) 1.4 ghz p4, with 384 ram,with ati radeon 9600. Thats all that really is needed. |
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General Joined: 4/25/2003(UTC) Posts: 1,822 Location: Netherlands
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gonna nuke ya, then you do the test, k? i guess you dont know how so if commiedog or somebody else could make it easy for him to get a 10k model into his game so he can test then we can find out how much it lags for him. |
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General Joined: 5/25/2003(UTC) Posts: 85 Location: USA
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sure i'll test it. I wish i could help more, sadly im only a stupid kid that doesnt know how to do that fancy stuff :( |
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Administrator Joined: 1/1/2003(UTC) Posts: 6,526 Location: USA
Thanks: 3 times Was thanked: 47 time(s) in 32 post(s)
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cdlord wrote: gonna nuke ya, then you do the test, k? i guess you dont know how so if commiedog or somebody else could make it easy for him to get a 10k model into his game so he can test then we can find out how much it lags for him.
Let's not assign jobs to people. If he wants to volunteer, fine. Anyway, cd, don't you have a slower comp as well as your fast one? Why not try that. |
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