Haha, that is actually a fairly good counter-point!
Now, given all this Rawkitvee talk, I['ve been inspired to come up with...
THE USA MISSILE GENERAL!
Name: Marco Roving (A reference to Metal Slug, because all this rocket talk reminded me of Metal Slug's "RAWKIT LAWNCHAIR" quote)
Side: USA
Specialization: Missile-based weaponry
Features:
-- Flashbang for Rangers is replaced with a rocket launcher upgrade, which does the same damage as a standard GLA RPG Trooper's weapon and does not clear out buildings. Unit costs $100 more than the standard Ranger.
-- Missile Defenders are cheaper and ALWAYS fire with laser-targeting
-- Crusader Tank unavailable
-- Paladin Tank and the corresponding general's power is replaced with the Cavalier Tank, which fires missiles for both it's standard weaponry AND to defend against enemy missiles slightly. Can attack both ground and air. Costs the same.
-- Sentry Drone Gun upgrade attaches a rocket launcher.
-- Microwave Tank unavailable
-- Avenger does not provide targeting assistance, but instead fires missiles that are identical to Tank Hunter power and fire rate. Still uses laser attack against aircraft and enemy missiles
-- Patriot Missile System replaced by Presidental Missile System, which is twice as expensive but fires twice as much in one "clip"
-- Fire Base replaced by Missile Base, it fires Tomahawks
-- Humvees do not have a machine gun attached, but start with a TOW Missile
-- Only the Scout Drone and Hellfire Drones can be built, the Battle Drone is absent
-- Ambulance unavailable
-- Raptors are almost identical to King Raptors, but instead fire a huge amount of Missile Defender missiles and do not have laser defenses. They do not detect stealth units, either.
-- Comanches lose their machine gun in favor of a Missile Defender rocket launcher, but carry twice as much ammo for Rocket Pods and their secondary missiles
-- Aurora Bomber unavailable
-- Stealth Fighter unavailable
-- Strategy Center does not have Hold The Line strategy. Also, the Bombardment Strategy deploys a Tomahawk launcher
-- Tomahawks Launcher vehicles fire 2 Tomakawks at once
-- Particle Cannon is replaced by a Tomahawk Storm (similar to a GLA SCUD Storm)
Description: At first glance, Marco is outright overpowered. He can easily mow through tanks and aircraft with the sheer amount of missile output by his units, shredding enemy buildings as well.Bbut his biggest issue comes from the fact that he is almost exclusively missile-based, rendering him more vulnerable to infantry, and of course a large amount of enemy Avengers can still come at him and render almost his entire missile force useless. In addition, many of his units cost more, and using a Rawkitvee strategy with him actually has the slight problem with the fact that his Missile Defenders always take a second or so to start firing due to their laser-guidance weapons. He requires a very strong economy to use effectively, otherwise someone could just spam Avengers and back them up with tanks and render him powerless. he also has a complete inability to simply empty an enemy garrison without almost destroying it outright due to the lack of Flashbangs and Microwave Tanks.
Hmm... Actually, now that I typed that all up, I think he's too powerful now...
Help, AZH? xD
Edited by user Saturday, January 3, 2015 7:31:16 PM(UTC)
| Reason: Not specified