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Description
This is a mission map, you will play as the Empire of the Rising Sun against the Allies. It is a Co-op mission map, which is heavily reliant on teamwork. Without teamwork, you won't make it to the end. Be smart and lead the Empire to victory!
Story: The Empire is losing territory, the allies are coming really close to winning this war! This may never happen! Take your commando, for a stealth attack in enemy territory. Plan an attack on the most heavily defended Allied prison, rescue the prisoners and destroy the enemy.
Make one mistake...... And you will be dead!
This map has real objectives and there are a lot of cinematics in it. It has 3 different difficulties: Easy, Normal and Hard. Easy is really easy, even beginners can get to the end! With Normal setting, you will need to use teamwork, it is not too hard, but not too easy either. If you can beat the map set on the Hard level, all I can say is that you are the expert.
So there is a game setting to suit all levels of players.
File Size: 706.2 KB        File Type: .zip
Max Players: 3
Author: ThaSlayerb   
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26599 downloads

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Description
After playing Red alert 2 again, I really wanted to get a map from it and recreate it for Red Alert 3. With all this in mind I needed a map which was unique and could appeal to both navy and ground forces. So I have now have completed the first version of Cannon Fodder so that everyone else can enjoy it as much as I have.

The layout from the original, has only changed on the water due to the Naval construction. I always remember that the starting areas were generaly big enough for a small high tech base so I changed it a bit so that it remains the same. The base area is big enough for a small higher tier base and two of the cliff starting points have a small village to occupy, AA and other infantry help protect the base. The other starting point has more area to build in, making it good for a large higher tier base without the natural AA village garrison area.

There are 3 off-shore islands with an Ore Node on each side and 2 major Tech islands for Navy yards and a single Oil Pump. Each starting area will have a Radar Tech building located at the far back of the base, which is great to keep an eye on what the other player is sending out to hit you with.
File Size: 2.2 MB        File Type: .zip
Max Players: 3
Author: TiberianFiend   
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23893 downloads

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This is a Version update 3-player map with an added central Island, which can be captured and defended. There are no starting defenses with the central island, the buildings and commodities have to be garrisoned/captured and protected with your own defenses.
File Size: 604.2 KB        File Type: .zip
Max Players: 3
Author: Gren   
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15773 downloads

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This is a 3 player map where each player starts with an advanced Soviet power plant to supply power to preset base defenses. The islands are designed for each faction. The Allies to the West, the Empire to the East and Soviets to the North. The Minimap bears a reminder, but it is possible to use an island with a different faction. Because of the early base defense setup, be prepared for early attacks from your opponents.
File Size: 565.3 KB        File Type: .zip
Max Players: 3
Author: Gren   
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13909 downloads

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