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Description
Made By: AdrianeMapMaker
Suggest a Mission/Map Via Email = agentyves06@gmail.com

Map Story:

We Are The Last Man standing in the area , You and your team with Gign Commanders (Colonel Burtons)
Need to Survive the waves before they Got Pass in This Area And Destroy The Specified 7 Targets
... Before the Whole Reinforcement Battalion Got Arrived.

Additional Info:
This is Before The Attack The Canada SafeZone --
Same Logic as Original Humanity Last Hope but New Coding and Scripts
...
MapSize = Medium
Multiplayer : Yes
Available Also In Single Player
Max Players = 4
Zombie Mod Map
______________________________
The Map Had its Read Me File Dont Ignore it Before Playing The Map (How to Set The Map - read the readme File)

Read The Changes at the noted changes.txt

__________________________________
Zero Hour Version Is on the Making (p.s. Adriane)
__________________________________

Email Me and Give Some FeedBack About The Map (The Email = agentyves06@gmail.com)
Completed on 6,9,17 1:41:PM Released by CNCLabs on 6/18/17 7:30pm
File Size: 222.5 KB        File Type: .zip
Max Players: 4
Author: adrianemapmaker   
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Tag Map

Description
This map is inspired by Super-G's Liberty Map

A zombie mod outbreak, made by AdrianeMapMaker

Feel the power of the GLA; they are destroying your Ally's Bases one by one ...


The Story:

The world has suffered a big virus outbreak. This virus has killed many people, and practically turned society into brutal cannibalistic savages, but there are still some survivors. These who are left have built walls over a mountain within Canada. The United States has kept as many survivors as they could.
The Chinese also helped, by giving the US powerful gattling cannons throughout out the United States base.

However, the GLA somehow wasn't killed by the virus; instead, they have used it to their advantage. You had better prepare for on onslaught, General.

... Spoiler Alert...
There will be a big boss on this map!
....................

There will be a hardcore mod (that was used in this map) available in the topic: (Download The Latest Newest Map Made By Adriane Topic) on the Forums

Date Released:3/1/2017
Made Officially By Adriane
Any Suggestions Email Me At (agentyves06@gmail.com)
File Size: 182.8 KB        File Type: .zip
Author: adrianemapmaker   
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Tag Map

Description
1. Paradise Lost

- 2 players max
- 4 Tech buildings: 2 oil derriks and 2 oil refineries
- Lots of building space
- 1 town at the bottom of the map, and 1 abandonned base at the top of the map, has the 2 oil refineries
- A large mountain in the middle in which you can go on, has the 2 oil derricks
- Detailed
- Ai work fine

2. Tournament River

- 4 players max
- lots of building space
- A city in the middle of the map has 2 oil derricks
- There is only 1 way in each other's bases
- Ai work great
- Detailed
- Plenty of supply docks

3. Cliffhanger
- 4 players max
- Lots of building space
- 2 oil derricks
- High elevation divides the north and south, has the 2 oil derricks
- There is only 1 way into the north and south
- The object is for 1 layer to defend and the other to gather strength
- AI work great
- 1 supply dock on each side, you have to share it with your teammate, but it is $1000000000 worth of boxes

There is a trailer of the beta and 2 in-game videos of the beta.

4. How to install

Extract all files to:

My Documents > C&C Generals Data > Maps (save here)


File Size: 680.1 KB        File Type: .zip
Max Players: 0
Author: SUPER-G   
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Tag Map

Description
AoD map with "don't let them reach the end line" principal. You need to kill the bot before it reaches the end of the road. The attacks consist of 20 waves and 2 bosses at the end. Set the bot to Normal if you're new to AoD, to Hard if you're experienced with it, or Brutal if you've beaten the Hard one.

Complete replay: http://www.youtube.com/watch?v=FHYb6aHsWxM
File Size: 163.7 KB        File Type: .zip
Max Players: 4
Author: [RTS]BN+VS*   
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Tag Map

Description
Like on AoD maps, enemy units will be spammed onto the map. Your objective is to survive and destroy each wave. To do this, your team got 12 GLA rocket buggies and 4 Jarmen Kells, which will be divided amongst the players. At least one buggie must survive.

A recored game on this map (v5 RC1) is available on youtube: http://www.youtube.com/watch?v=hw07szYtgUI

To set the map difficulty, set the USA both to either normal, hard or brutal. Each level of increasing difficulty will add more challanges. Here you have a short overview:
* Normal: You will be faced with 8 waves containing small amounts of units.
* Hard: The 8 waves will contain more units and periodic airstrikes make it vital to pay attention.
* Brutal: The 8 waves will have even more units, and 2 extra, very hard, waves will follow.

For more info, instllation instructions and tips, see the included readme file.
File Size: 98.8 KB        File Type: .zip
Max Players: 4
Author: [RTS]BN+VS*   
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Tag Map

Description
Online only for the moment, AI not implanted. I am working on a version for the AI. Amount of Money in base: 60,000.00 and 3 oil Derricks,1 oil Refinery. For more Information read the Info text updated for the new version 2.
File Size: 228.5 KB        File Type: .zip
Max Players: 4
Author: Gamer   
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Tag Map

Description
Frozen Twilight Flame is an up-scaled version of EA's popular map, Twilight Flame. This skirmish and multiplayer map has been completely revamped in a winter environment with a nice river running through the center. Custom scripting brings random attack modes into play for a real AI challenge. I dare you to try 4 vs. 1 brutal AI! Enjoy.
File Size: 192.2 KB        File Type: .zip
Max Players: 8
Author: Ground Demon   
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Tag Map

Description
The players are located in a territory of the Middle East, which is segmented in three levels. The players will start on the middle level. The lowest level is situated in the middle of the map. The middle level is surrounded by the higher level, which is located on the edge of the map. On the far edge of the higher level is rail route.

Every player will begin the game with two supply docks containing $40000. Additionally there are $30000 in each corner and four supply piles are located along each side of the map.

Furthermore the map contains a sea with an island in the middle. On that island the host is able to configure the rules of the match, such as super weapons, en-/disable aurora, en-/disable trading. In case trading is enabled a small peninsula will appear, on which the players are allowed to exchange money. Also keep in mind that while the peninsula is connected with the mainland through the game, the first island will disappear after 30 seconds to prevent the USA from fortifying it, since the GLA will be unable to reach it.

Specification:
* Dimensions: 360 x 450
* 1763 Objects
* 1 Train
* 8 Oil Derricks
* 12 Supply Docks (8x $30000, 4x $20000)
* 16 Supply Piles (each $3750)

Additional Features:
* higher camera
* elapsed time is shown
* adjustable rules: Allow Aurora, Super Weapons or Trade
* Scud-Bug FIX, Tunnel-Bug FIX, Anti Drop-Zone-Bug System, Anti Shadow-Fly System

Have Fun! Feed Back is welcome!

Note: Version 1.1 fixes the Object Creation Lists, which hopefully fixes any mismatches. If you experience any problems, restart the game before playing another map.
File Size: 328.8 KB        File Type: .zip
Max Players: 4
Author: good_weather   
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Tag Map

Description
This is a very detailed AoD map with a pretty complex map layout.

It features 10 waves of special units that you need to kill before they reach the end of the road. Each difficulty level of the both will affect the amount of units spawned on the map, so be sure not to start with brutal when you are not experience with AoD's!

Each player has a supply stash, a hospital, a refinery, and 3 oils. Particle Uplink Cannons are the only build able SW, and can be created by all factions.
File Size: 55.7 KB        File Type: .zip
Max Players: 4
Author: [RTS]BN+VS*   
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Tag Map

Description
Each player starts with 3 GLA buggies and 1 Jarmen Kell. Like on AOD maps, waves of enemy units will be spammed onto the map. Your goal is to survive and destroy each wave with your buggies. When you lose a buggy, it won't be replaced, so be very careful with them!

To set the map difficulty, set the USA both to either normal, hard or brutal. Hard will feature a bigger challenge the normal, and brutal will be more difficult then hard.

Note that bots (as ally) will not play and be inactive. When such a bot is on the map, you also won't lose when all your units have been destroyed, like is the case with all human players. Also note that the human players need to be in the first 4 slots of the game, if they aren’t, they won't get their buggies!

Some tips:
* When playing on hard or brutal, air strikes will be spawned onto the map at random intervals - as soon as you see the warning, make sure your buggies are moving (else there is a good chance they will be wiped out by the aurora's).
* Be very careful not to loose your Jarmen. You can use him to snipe infantry (esp. on brutal - wave 3), and to snipe other units and then capture them with infantry (ambush or para drop).
* If you want to take a break, put your units at the top of the map, unless drawing attention, they won't be attacked. Be sure to help your team players out though!
* Don't forget to upgrade your buggy ammo at your black market!!
File Size: 95.1 KB        File Type: .zip
Max Players: 4
Author: [RTS]BN+VS*   
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Tag Map