Captain Joined: 3/8/2013(UTC) Posts: 81 Location: Antipolo,Rizal Thanks: 13 times
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Now I'm confused with this one, how can I change a unit's locomotor using Bike Logic? I wanted to make a jet that can toggle/switch between Flying mode(Flying fast like a real jet) and Hover mode(Flying like a helicopter) but I have no idea on how I can do it, I've already taken a look at the GLAVehicleCombatBike but I still don't understand what should I do to make it work/how to do it , help please... |
Currently learning how to create 3D models with GMAX so that I can make my C&C Generals Zero Hour mod even more better. :) |
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General Joined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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Each rider on the bikes is a different unit You simply make an upgrade which switches the raptor to the heli-raptor and back again which when upgraded switches the unit and hence the locomotor. |
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General Joined: 8/2/2008(UTC) Posts: 1,779 Thanks: 26 times Was thanked: 475 time(s) in 331 post(s)
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It won't work with anything that lands at an airfield. |
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.
I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me. |
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Captain Joined: 3/8/2013(UTC) Posts: 81 Location: Antipolo,Rizal Thanks: 13 times
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Originally Posted by: Annihilationzh It won't work with anything that lands at an airfield. Aw, so it won't work with a jet , but can I make it work for the Commanche helicopter ? |
Currently learning how to create 3D models with GMAX so that I can make my C&C Generals Zero Hour mod even more better. :) |
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