Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Gameanater Offline
#1 Posted : Thursday, August 29, 2013 6:14:58 PM(UTC)
Gameanater
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 5/13/2013(UTC)
Posts: 1,505
United States
Location: The Matrix

Thanks: 548 times
Was thanked: 163 time(s) in 141 post(s)
Just thought there should be a spot in the forums with a loist of CINE units and what they do or thier differences from regular units. :)
I only have America's CINE units memorized, so maybe someone could add China, GLA, etc.

Cine units are units that are created specificly and only for use in cinematic sequences where there's literally hundreds of these dudes running around, or ones that look better because you'll be seeing them up-close. They can have some rather bizzarre differances, like shooting through walls, INSANE weapon range, or just more refined animations (or glitchy animations).

USA Cine Units (Infantry and buildings):
CINE_AmericaInfantryColonelBurton: A Burton with no upgrades, and a weird firing animation.
CINE_AmericaInfantryPilot: From the original Generals, standing animation is replaced with a surrendering animation.
CINE_AmericanInfantryPathfinder: See the typo by the creators there? A non-cloaked Pathfinder that lays down, weapon range seems to reach across almost the whole map for a large square map.
CINE_AmericaInfantryBiohazardTech: Not sure, never used this unit.
CINE_AmericaInfantryOfficer: Same, never used him.
CINE_AmericaInfantryRanger: Ranger with INSANE weapon range, but still can't engage airborn units.
CINE_USA04_PARADROP_AmericaInfantryRanger: Used in mission four for all the Rangers paradroping into the airfield. Incredibly messed-up animations, but, oddly enough, that's it.

CINE_AmericaParticleCannonUplink: Never used it, I'm guessing that it's a Particle Cannon with a shorter charge time.

It is better to die standing up than to live life on your knees.
 1 user thanked Gameanater for this useful post.
Zero Hour Mad Map Maker on 12/6/2016(UTC)
Sponsor
adrianemapmaker Offline
#2 Posted : Friday, December 2, 2016 6:20:40 AM(UTC)
adrianemapmaker
Colonel
Joined: 3/8/2016(UTC)
Posts: 693
Philippines
Location: Norzagaray,Bulacan

Thanks: 240 times
Was thanked: 118 time(s) in 91 post(s)
Originally Posted by: Gameanater Go to Quoted Post


USA Cine Units (Infantry and buildings):
CINE_AmericaInfantryColonelBurton: A Burton with no upgrades, and a weird firing animation.
CINE_AmericaInfantryPilot: From the original Generals, standing animation is replaced with a surrendering animation.
CINE_AmericanInfantryPathfinder: See the typo by the creators there? A non-cloaked Pathfinder that lays down, weapon range seems to reach across almost the whole map for a large square map.
CINE_AmericaInfantryBiohazardTech: Not sure, never used this unit.
CINE_AmericaInfantryOfficer: Same, never used him.



Adding Something..Rolleyes
Cine_AmericaInfantryColonelBurton : a unit that had weird Cut-animation in placing a bomb ,used in mission 5 of gla Generals without any expansion pack

Cine_AmericaInfantryBiohazardTech: a unit that used in mission 5 of gla Generals without any expansion pack

CINE_AmericaInfantryOfficer: a unit used in cinematic intro's and endings in mission of usa and gla Generals without any expansion pack

CINE_AmericanInfantryPathfinder: yah never used since the release of the original release , but since it has a done,good animation that can be used if your a modder

....lets some put new in here
Cine_InfantryAmbassador: a unit used in cinematic intro with a standing animation ... used in mission 07 in gla and mission 07 of usa Generals without any expansion pack

InfantryParadeRedGuard: a unit used in Cinematic intro with a purposed animation for marching ,used in mission in china 1

ChinaJetMig_CinematicVersion: a unit used in mission of china Generals without expansion

AmericaInfantrySecretService: a unit that been never used ,a undone unit with a silly animation ...when walking he is just like sliding in the ground like a ghost, he had a gun but he doesnt use it because of undone animation


My Tutorials For Generals/ZH:Link

My Featured Map:Humanity Last Hope - Zombie Map Series :Link

Conflict of Interest , I Have Interest in Conflict.




 1 user thanked adrianemapmaker for this useful post.
Zero Hour Mad Map Maker on 12/6/2016(UTC)
lana Offline
#3 Posted : Saturday, June 24, 2017 4:03:58 AM(UTC)
Lana
Private
Joined: 6/24/2017(UTC)
Posts: 3

WOW! It's cool.
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Powered by YAF 1.9.6.1 | YAF © 2003-2017, Yet Another Forum.NET
This page was generated in 1.277 seconds.