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Offline Diagoras55  
#1 Posted : Wednesday, March 13, 2013 6:50:10 AM(UTC)
Diagoras55
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Joined: 3/10/2013(UTC)
Posts: 18

Hello again! :D

As i saw this forum isn't dead as the others because of the game's age, i'm going to ask you my questions maybe not too difficult.

-How to recrut a lot of Colonel Burton, not only one?
-How to give a special action (as the special capacity of Jarmen Kell to kill a vehicule crew) to another (like jarmen kell's capacity to the Pathfinders)?
-How to seperate the Daisycutter of USA with the MOAB, actually, to have the two powers at the same time, and not the second replacing the first?
-I have taken the USA Generals mission (Generals Campaign) and put them as a custom map in my folders of Zero Hour. Up to here, no problem, i can lauch the mission and the mission works very well as if i was playing on Generals, but with the units of Zero Hour and my modifications :D !
But i have a little problem!
I CAN'T choose the DIFFICULTY of the IA, so in the mission the AI is very easy to destroy... How can I ajust or to do something in WolrdBuilder to make the IA more hard, keeping the aim of the mission, with the objectives etc..

So i'm sorry of the big thing i ask you, but i think a lot of other people would be interested!

Thanks a lot!
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Offline Diagoras55  
#2 Posted : Wednesday, March 13, 2013 8:00:15 AM(UTC)
Diagoras55
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Joined: 3/10/2013(UTC)
Posts: 18

The first and the second question, it's ok, i've just found the answer alone :p
Offline precision_bomber  
#3 Posted : Wednesday, March 13, 2013 10:24:28 AM(UTC)
precision_bomber
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Woah, woah woah... One at a time.

Okay.

3. Working with Special Powers requires a bit of patience.
First off find your desired AmericaCommandCenter, and find the OCLSpecialPower that has the Daisycutter attack, then Copy it and change its ModuleTag(like ModuleTag_MOAB) so that it doesn't cause errors. Remove DaisyCutter from the OCL and replace with the MOAB OCL, you may remove UpgradeOCL since it is not needed. Do the same to the original OCLSpecialPower that has DaisyCutter, Remove the UpgradeOCL.

Now make a new SpecialPower specifically for the MOAB.
And have a Science to go with it(citation needed).
Create a Button to Purchase the Science for the MOAB.
Create Buttons to Activate the SpecialPower both in a shortcut and the commandcenter.
And put those buttons on the appropriate CommandSets.



Well yeah. That's sorta it. You might wanna remove anything MOAB-related from DaisyCutter if you're planning to separate them.
Death Label:
Reduced back to 3 main factions(and a couple of extras).
Each faction can choose a(or all of them) tech-tree via General's Powers.
Angel Wings: Jets and Anti-Air, Helicopters and Missiles, Hovercraft and Lasers
Red Skulls: Armor Division, Mecha Armada, Drone Swarm
Earth's Saviors: Air Raid, Homeworld Security, Stealth
Offline Rrtaya_tsamsiyu  
#4 Posted : Wednesday, March 13, 2013 10:24:53 AM(UTC)
Rrtaya_tsamsiyu
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Joined: 5/8/2012(UTC)
Posts: 615
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Location: USA, Tennessee, Home, Livingroom, couch.

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3. try going into the commandcenter's default command set and putting the satellite scan at 9, the daisycutter at 10 and Command_MOAB at 11. Then you need to go to the commandcenter's INIs and remove the MOAB upgrade stuff. i'm not sure how to make it to where you don't need to upgrade though. you could make the cost and build time of the upgrade really low, but still wouldn't be perfect.

4. Mabey some of the units and scripts are set to only be used on hard difficulty? not sure.

Edit; well then, just click post before me why don't you. lol. my stuff still may be of use, we'll see.

Edited by user Wednesday, March 13, 2013 10:28:24 AM(UTC)  | Reason: Not specified

one soul at a time
Offline Annihilationzh  
#5 Posted : Wednesday, March 13, 2013 11:01:58 AM(UTC)
Annihilationzh
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I love how you two somehow managed to post within a minute of each other.

Quote:
And have a Science to go with it(citation needed)

If the daisy cutter's upgrade is successfully removed, the existing science can be freely used. Alternatively, it's perfectly possible just to remove the science requirement altogether.
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
Offline Diagoras55  
#6 Posted : Wednesday, March 13, 2013 11:28:05 AM(UTC)
Diagoras55
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Joined: 3/10/2013(UTC)
Posts: 18

Okay. I'm belgian so English is not an easy thing :p
So i'm going to try ;)
Offline Diagoras55  
#7 Posted : Thursday, March 14, 2013 11:23:21 AM(UTC)
Diagoras55
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Joined: 3/10/2013(UTC)
Posts: 18

I don't find out to make the IA in solo generals mission create and attacking me...
They just ripost to my attacks, but they are too easy to destroy it's boring...
I don't find what to do in Worldbuilder to correct that... :-(
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