Captain Joined: 3/4/2009(UTC) Posts: 56 Location: Canada
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is it possible to extract assets from CnC 4?
seeing as there are no real bases, can units be extracted, would any of it be compatiable with TW/KW?
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Administrator Joined: 8/3/2003(UTC) Posts: 3,086 Thanks: 445 times Was thanked: 186 time(s) in 130 post(s)
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I don't think it's possible. C&C 4 isn't mod-friendly. |
CommieDog: Because someone has to do your dirty work for you |
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Captain Joined: 10/7/2010(UTC) Posts: 72
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you can extract assets from cnc4 yes, theres plenty of cnc3 mods out there which have done it i havent done it though, so not sure how - id imagine you can do it the same way as cnc3/ra3 (bigextract or wrathed to extract the contents of the .big file, and cnc asset extractor to get assets from the stream manifest) once you have the unit art assets from cnc4 youll have to build the xmls for them from scratch Edited by user Thursday, May 10, 2012 10:04:32 AM(UTC)
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'The Red Alert' mod with more refined balancing+bugfixes: Check it out! |
1 user thanked cgf123` for this useful post.
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Administrator Joined: 8/3/2003(UTC) Posts: 3,086 Thanks: 445 times Was thanked: 186 time(s) in 130 post(s)
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CommieDog: Because someone has to do your dirty work for you |
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Captain Joined: 3/4/2009(UTC) Posts: 56 Location: Canada
Thanks: 5 times
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all right then.
one more question, is there a place that i might be able to find and download the files, if not, is there a place i could upload them for others to download?
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