General Joined: 3/8/2016(UTC) Posts: 1,156 Thanks: 312 times Was thanked: 185 time(s) in 149 post(s)
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How to Change Production cost and change build time of a unit or structure in Map.iniAfter several years of map coding we know that we CANT change cost and build time of unit or structure with map.ini but it turns out to be wrong - its ACTUALLY POSSIBLE to adjust it Modders in NLS team (ZH Modders) found out several unused line of parameters hidden in the game but still working and this is one of them - one of them is the unused production cost and productiontime parameters. To edit cost and build time - Just copy the code into your map.ini and adjust it on your own choice Code:PlayerTemplate FactionAmerica
ProductionCostChange = AmericaCommandCenter -90% ;Reduce Cost
ProductionCostChange = AmericaVehicleDozer 90% ;Adds Cost
ProductionTimeChange = AmericaCommandCenter -100% ; Reduce Buildtime
ProductionTimeChange = AmericaVehicleDozer 500% ; Add Buildtime
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Edited by user Monday, November 18, 2019 8:22:43 AM(UTC)
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2 users thanked AdrianeMapMaker for this useful post.
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Major Joined: 2/21/2015(UTC) Posts: 386 Thanks: 80 times Was thanked: 132 time(s) in 96 post(s)
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Amazing, I wonder what mapping legends like Beng would think of this. |
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