Incoming Transmission :
MAIN DEBUGGING (CRITICAL) :
Laser Tanks will be UnPowered after a while :
Better Set the Power Requirement to '0' or even '1' (:
Code:Object Lazr_AmericaTankCrusader
EnergyProduction = 0
End
Also Tunnel Networks will Spawn Units even when are just HOLEs !
of Which to Disable it (as I fortunattly had the Same Problem and Solved it) :
1. Make an Area For your Tunnel Network ;
2. Go to Scripts and Add a New Condition :
#. Player 'GLAEnemy' has Equal To 0 unit or structure of type 'GLAHoleTunnelNetwork' in the area
- Note : GLAHoleTunnelNetwork is in GLA\SYSTEM area .
'GLABeachReinforcementRebel_TunnelArea'
3. Have Fun with No Spawning Bugs
ANTI CHEAT DEBUGGING (NORMAL) :
Workers may not get killed after gotten out of their Towers (Or YOU MAY NOT KILL THEM ON PURPOSE) and Repair the Towers we are trying to Destroy ;
Not Looking Terrible , ha ? Now What will Happen if we Damage Towers enough , so Garrisons will get out !
Free Tower ! Yay
The Deffense in the Middle is way too Weak , We can of course Break it and Set some Extra Units in the way and Use them after the Anthrax Attack !
May I suggest to set a Machine Gunner or Something there to make Players avoid going there ?
Hey I just understand It's getting Hot Right Here !
Edited by user Tuesday, November 21, 2017 10:39:16 AM(UTC)
| Reason: Not specified