Private Joined: 11/1/2017(UTC) Posts: 2
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Hello from Germany, sorry for my bad english. I Hope you understand me. I have a big problem. I am searching the world map. I delet my pc and now it is also deleted. I don't find it in the internet. So i make me my own worldmap. The Map is very big and it is finish. 6 Spawns AI Build also Thinks. But after some time it beginns to lag. And at the end the game crashs. The Ordner with the map is not so Big. I have maps wich have more KBs. I dont know why it lags. I have delete much trees and Buildings but it doesnt matter.
I Hope you can help me
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Major Joined: 2/21/2015(UTC) Posts: 386 Thanks: 80 times Was thanked: 132 time(s) in 96 post(s)
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If the map doesn't lag as soon as you start but only later, then it's most likely being cause by the AI's pathfinding.
This happens with maps where the path to attack the enemy has many obstacles that the units need to work around.
One example of a map that does this is twilight flame, try play it with 8 AI's and you'll see it lags after a few minutes.
I'm not sure how to fix it without taking a look, would you mind uploading?
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Major Joined: 3/22/2017(UTC) Posts: 278 Location: Some where on Earth
Thanks: 123 times Was thanked: 69 time(s) in 59 post(s)
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about the Crash at the End , have you used SCRIPTS in your map ? some scripts will make the Game Crashes instead of Helping ... |
Asking is Not a Problem , Problem is Not to Know Something .
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Private Joined: 11/1/2017(UTC) Posts: 2
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Hey, First thanks for the fast answer.
@SkyMix_RMT
I could be possible bacause between the continent is water. it is build like the real world map. I build a path for the enemys but they don't use it and i think it lags more. So i delet it.
And i dont use any skrips. only one because i have placed helicpoters to capture. when you have gla you cant go over the atlantic or to australia.
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