Here we go;
Possible glitches:1. Some cars in the city move to clear the path for terrorists, like this one:
It removes the feel of an abandoned city, simple fix though, just disable it, uncheck this box:
2. I don't know if this is on purpose, but when you train redguard it only trains one at a time, and you pay 300$ for it. 300$ is more expensive than ranger (225$), so if you plan to keeping things this way, a redguard should be better than a ranger, I suggest you increase the damage of the redguard.
4. In this scene:
You should hide the UI and begin letterbox mode.
5. Giant terrorist is on civilian team and doesn't attack:
6. There are random terrorists in the city that are in the civilian team:
7. During game, the "hint4" doesn't have enough time to finish writing, so it ends in the word "our" without finishing the rest of the sentence.
10. Gattling weapon upgrade for Humvee is not set up correctly, so when you buy it, the Humvee does not get extra damage.
Here's how to fix it, just add "WeaponBonus = PLAYER_UPGRADE DAMAGE 125%", like this:
Code:
Weapon HumveeUniqueGun
PrimaryDamage = 15.0
PrimaryDamageRadius = 0.0
AttackRange = 170.0
DamageType = COMANCHE_VULCAN
DeathType = NORMAL
WeaponSpeed = 600 ; dist/sec
ProjectileObject = NONE
FireFX = WeaponFX_TechnicalGunFire
VeterancyFireFX = HEROIC WeaponFX_GenericMachineGunFireWithRedTracers
FireSound = GattlingCannonWeapon
RadiusDamageAffects = ALLIES ENEMIES NEUTRALS
DelayBetweenShots = 200 ; time between shots, msec
ClipSize = 0 ; how many shots in a Clip (0 == infinite)
ClipReloadTime = 0 ; how long to reload a Clip, msec
WeaponBonus = PLAYER_UPGRADE DAMAGE 125%
End
11. Loading a saved game crashes the game and gives serious error:
12. Buildings that spawn zombies keep revealing the area even after they are destroyed:
12.1. Also, these buildings are by default not targetable, you should place them on the enemy team so the player doesn't have to force fire them.
12.2 Spawn point of these buildings are outside them:
This makes the terrorists appear out of nowhere, also if a humvee is on top of the spawn point, when the next wave begins a terrorist will spawn inside humvee and instantly explode. It hapenned to me once and I got confused but I fogured it out. You should place the spawnpoints inside the buildings to make it more realistic.
13. In the ending scene, the chinooks don't drop anything, they just touch the ground and go back up.
Suggestions:-In the beginning, make the rangers and col. burton automatically garrison humvees.
-Players should be able to build more POW trucks through the war factory.
-You should increase battle drone damage, they do almost nothing.
-You should add upgrades to increase damage of units like ranger and redguard.
-I think the terrorist explosion makes too much damage, a single terrorist can destroy 5 humvees, wich is annoying, you should reduce radius and damage.
-In the city I think you should only use a type of buildings, like here we have chinese building next to arabic building, they don't fit well:
-There's a hill that doesn't have any height difference, you should increase the height in the left side to make it look more realistic:
Opinion:The map is very beautiful and is a lot of fun! Good work adriane, you have skills!!
If need help or have any questions don't hesitate to ask
Edited by user Thursday, June 8, 2017 2:39:13 PM(UTC)
| Reason: Not specified