Sir Hymn your First advice is not working in vanilagenerals
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the WorkerAIUpdate module_tag is 3 not 6 .. your base in ZH
i discovered it is not the same even a AIUpdateInterface is include in module_tag is 3 not 6 again
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i change like this.....
the files that i edit are these 2
1.factionunit.ini
this is what you said
Behavior = WorkerAIUpdate ModuleTag_06
AutoAcquireEnemiesWhenIdle = Yes Stealthed
End
;-------------original code
;Behavior = AIUpdateInterface ModuleTag_03
; AutoAcquireEnemiesWhenIdle = Yes
;End
2.Commandset.Ini --- this 1 is no problem
Edited by user Sunday, April 23, 2017 11:09:21 PM(UTC)
| Reason: Not specified