Private Joined: 3/23/2014(UTC) Posts: 4
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Hi guys! I would like to know how to modify in world builder the time of the superweapon lunch. For example i build a superweapon usa, and i want to lunch in 25 minutes how i can change that? Hugs!
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General Joined: 5/13/2013(UTC) Posts: 1,537 Location: Right Behind You Thanks: 574 times Was thanked: 166 time(s) in 144 post(s)
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Kinet... What? Anyway, unless i'm mistaken, this somethind done in a map.ini. unfortunately, i've never messed with Superweapon stuff in modding or map.ini's, so you'll have to ask someone else for help with that. |
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there. |
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Colonel Joined: 8/13/2013(UTC) Posts: 817 Location: Middle east Thanks: 430 times Was thanked: 184 time(s) in 168 post(s)
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Kinet?! Anyway, go to SpecialPower.ini Copy the code of the wanted superweapon and change this line: Code:ReloadTime = ;Here replace this with the number in milliseconds (second * 1000)
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Proud Muslim
UTD^Force
Moderator and former map reviewer CnC Labs |
1 user thanked UTD^Force for this useful post.
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Private Joined: 3/23/2014(UTC) Posts: 4
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Originally Posted by: UTD^Force Kinet?! Anyway, go to SpecialPower.ini Copy the code of the wanted superweapon and change this line: Code:ReloadTime = ;Here replace this with the number in milliseconds (second * 1000)
help where is specialpower.ini or map.ini, it is on world builder or in game folder help me i am noob...
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General Joined: 5/13/2013(UTC) Posts: 1,537 Location: Right Behind You Thanks: 574 times Was thanked: 166 time(s) in 144 post(s)
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There is an option in FinalBig to export the .ini to the ZH directory, and then modify that. FinalBig |
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there. |
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Colonel Joined: 8/13/2013(UTC) Posts: 817 Location: Middle east Thanks: 430 times Was thanked: 184 time(s) in 168 post(s)
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Sorry, try using FinalBig. Then open ZH directory, search for a file INIZH.big, open it with FinalBig. After that, on the left, search for something 'SpecialPower.ini'. Then, Edit dropdown menu, Extract. Finally, extract it to anywhere except the game's directory (because you aren't modding) find the superweapon, and, do the steps I mentioned above. Sorry if you didn't understand me ;) |
Proud Muslim
UTD^Force
Moderator and former map reviewer CnC Labs |
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Private Joined: 3/23/2014(UTC) Posts: 4
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Originally Posted by: UTD^Force Sorry, try using FinalBig. Then open ZH directory, search for a file INIZH.big, open it with FinalBig. After that, on the left, search for something 'SpecialPower.ini'. Then, Edit dropdown menu, Extract. Finally, extract it to anywhere except the game's directory (because you aren't modding) find the superweapon, and, do the steps I mentioned above. Sorry if you didn't understand me ;) OK BUT I WANT TO DO IT TO PLAY IT ONLINE IN GAMERANGER...
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General Joined: 5/13/2013(UTC) Posts: 1,537 Location: Right Behind You Thanks: 574 times Was thanked: 166 time(s) in 144 post(s)
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Well, I'm sorry but I don't think you can...
even if you did it in a map.ini, the person you're playing with would have to already have the map.ini in order for it work. For some reason map.ini's don't transfer over even though they say they do. |
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there. |
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General Joined: 5/13/2013(UTC) Posts: 1,537 Location: Right Behind You Thanks: 574 times Was thanked: 166 time(s) in 144 post(s)
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OH, and map.ini? It's a file you create in same folder as your map. Make a new .txt, then change the .txt to .ini and boom, special map. |
Any old friends still on here can add me on discord @jcdenton2187. I'm far more likely to respond there. |
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