Private Joined: 9/26/2004(UTC) Posts: 42 Location: USA
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I've changed the fx for the color of the beam but it still comes out red.
How do I change the avatar's laser from red to green ? |
Strange...as wonderful as it may be,I'm still...up here...floating...and no one even seems to notice.
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Administrator Joined: 8/3/2003(UTC) Posts: 3,086 Thanks: 445 times Was thanked: 186 time(s) in 130 post(s)
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I think the laser color is determined by the Avatar's LaserDraw module. |
CommieDog: Because someone has to do your dirty work for you |
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Private Joined: 9/26/2004(UTC) Posts: 42 Location: USA
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Thanks CommieDog. I have tracked it down to the actual texture file so now I just have to experiment with the DDS format to get the correct settings when I save it so it will show properly in-game. I will post an image if I get it to work. Edited by user Wednesday, June 12, 2013 12:36:34 AM(UTC)
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Strange...as wonderful as it may be,I'm still...up here...floating...and no one even seems to notice.
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Administrator Joined: 8/3/2003(UTC) Posts: 3,086 Thanks: 445 times Was thanked: 186 time(s) in 130 post(s)
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Maybe I'm thinking of Generals, but I thought you could change the color of a laser through code alone. |
CommieDog: Because someone has to do your dirty work for you |
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Private Joined: 9/26/2004(UTC) Posts: 42 Location: USA
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Actually I found a texture called Tiberium Laser [ or Lazer]. Once I switched this in the Particle.xml it worked. I still have to figure out which is the proper save settings in the DDS format for the game to read because I want to change the color of other things. I now also have buildable TibSpikes for GDI & NOD but I'm thinking of making a sort of bad side to building these. PRO-you don't need an engineer to capture it and its protected inside of your base [ I may give them their own defense cannons]. CON-they are expensive and when destroyed they leave a mess of Tiberium which you won't be able to build on that site. Edited by user Thursday, June 13, 2013 10:00:15 AM(UTC)
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Strange...as wonderful as it may be,I'm still...up here...floating...and no one even seems to notice.
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Private Joined: 1/11/2014(UTC) Posts: 1 Location: Faisalabad
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the actual texture file so now |
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