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Description
A normal 6 player skirkmish map. The limited water area means that you cannot build a naval force - however, the urban landscape provides a large advantage to players who use infantry.
File Size: 460.6 KB        File Type: .zip
Max Players: 6
Author: Tiberian Fiend   
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66456 downloads

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Description
Trilogy of tragedy isn’t this time story-based map. Map point is only one and simple – kill enemy huge power core and protect your own power core. What makes this map very unique map is that it is 2v2v2 map. Now you need to get good teamwork together and make a plan. You better capture fast some expansion point for more money. Even if you lose in capturing middle island – there is still island expansion points – get hold on these! But remember – strategy owns this map!
File Size: 707.9 KB        File Type: .zip
Max Players: 6
Author: elven   
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17914 downloads

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Description
This map design is based on Drummin's AOD map Dark Fortress for Generals ZH although I have changed the setting quite a lot. The fortress has been built in the area of an old and extinct volcanic eruption, which happened to appear above the surface of the sea.

The action scenario is set at night.

The Keep, in the centre of the map, is occupied by 2 co-operative players, whose task is to defend the position as best they can. Although the Keep looks a little cramped, there is ample building space on there to maintain a decent defence. Basic power requirements and static defences are granted to the 2 defending players at the beginning of the game, but you will need to maintain and defend those power installations, otherwise your defences are down and you are open to attack. In addition to Ore Nodes on the centre, there are Oil Derricks to supplement funding.

The outer fortress has a symmetry and is occupied by the other 4 players, who have to destroy the central installation by working together as a team. Each outer position also has basic power requirements granted and some strategic defences, but the only income is from Ore Nodes only. The outer positions are built with a Naval Yard, situated in the specially protected areas next to the base.

Superweapons are disabled, so you will need skill and strategy to create your forces and plan your attacks, whichever position or faction you choose.
File Size: 522.4 KB        File Type: .zip
Max Players: 6
Author: Gren   
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102095 downloads

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Description
Crimson Passage is a large map made for long 3v3 battles. The map tends to lend towards turtling, although large advantages can be gained by early attacks at the enemies tech structures.

Each of the three players begins with two ore-nodes and four shared expansion ore-nodes behind the each teams main defensive line. There are also four expansion ore-nodes up for grabs near the centre of the map.
File Size: 742.7 KB        File Type: .zip
Max Players: 6
Author: MaelXD   
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98951 downloads

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Description
This is a 6 Player map designed for long all-around 3v3 team battles. Symmetrical, balanced map with uneven starting positions. (see Burnt-Out Paradise) Believe it or not, but it actually is a remake (recreation) of Bay of Pigs map, though it hardly resembles it.
File Size: 1.5 MB        File Type: .zip
Max Players: 6
Author: ZeNewk & Acid_Cr@sh   
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71895 downloads

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