Yuri's Revenge Maps
Maps for RA2: Yuri's Revenge
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VC2D
3D-Era Vice City in 2D
By
Ömer NARİN
[a.k.a. Xrtist / omersnarin]
VC2D is a collection of four multiplayer maps that recreate Vice City within the Red Alert 2 engine. This map pack features both versions
of Vice City — 1986 and 1984 — faithfully adapted to Red Alert 2’s gameplay while preserving their original structure and atmosphere.
In addition, it also expands the map with eight brand-new surrounding regions:
• Beta Gator Keys
• 4 New Islands
• 3 Abandoned Bases (Allied, Soviet, and Yuri)
________________________
Gameplay & Making of Video
https://www.youtube.com/watch?v=sedjYl5BAGA
________________________
Map Versions
1- Vice City 1986 – Daytime (Vice City)
2- Vice City 1986 – Nighttime (Vice City)
3- Vice City 1984 – Daytime (Vice City Stories)
4- Vice City 1984 – Nighttime (Vice City Stories)
________________________
Every player has access to the following capturable tech structures:
4× Oil Derricks
2× Tech Civilian Power Plants
1× Tech Outpost
1× Tech Airport
1× Tech Hospital
1× Tech Machine Shop
1× Tech Secret Lab
________________________
instagram.com/omersnarin
youtube.com/@omersnarin
tiktok.com/@omersnarin
________________________
3D-Era Vice City in 2D
By
Ömer NARİN
[a.k.a. Xrtist / omersnarin]
VC2D is a collection of four multiplayer maps that recreate Vice City within the Red Alert 2 engine. This map pack features both versions
of Vice City — 1986 and 1984 — faithfully adapted to Red Alert 2’s gameplay while preserving their original structure and atmosphere.
In addition, it also expands the map with eight brand-new surrounding regions:
• Beta Gator Keys
• 4 New Islands
• 3 Abandoned Bases (Allied, Soviet, and Yuri)
________________________
Gameplay & Making of Video
https://www.youtube.com/watch?v=sedjYl5BAGA
________________________
Map Versions
1- Vice City 1986 – Daytime (Vice City)
2- Vice City 1986 – Nighttime (Vice City)
3- Vice City 1984 – Daytime (Vice City Stories)
4- Vice City 1984 – Nighttime (Vice City Stories)
________________________
Every player has access to the following capturable tech structures:
4× Oil Derricks
2× Tech Civilian Power Plants
1× Tech Outpost
1× Tech Airport
1× Tech Hospital
1× Tech Machine Shop
1× Tech Secret Lab
________________________
instagram.com/omersnarin
youtube.com/@omersnarin
tiktok.com/@omersnarin
________________________
6 MB
1088 downloads
(5.0)
LC2D
3D-Era Liberty City in 2D
By
Ömer NARİN
[a.k.a. Xrtist / omersnarin]
__________________________________________________________________________
LC2D is a map project consisting of six multiplayer skirmish maps that faithfully
recreate all three existing versions of 3D-Era Liberty City from the GTA series in
Command & Conquer: Red Alert 2 – Yuri’s Revenge.
Alongside the classic Liberty City layout, the project also includes a fully
explorable Ghost Town, Upstate, and the Statue of Liberty, all adapted to fit
Red Alert 2’s gameplay and scale.
__________________________________________________________________________
Included Map Versions
__________________________________________________________________________
1-Liberty City 2001 – Daytime (GTA III)
2-Liberty City 2001 – Nighttime (GTA III)
3-Liberty City 2000 – Daytime (GTA Advance)
4-Liberty City 2000 – Nighttime (GTA Advance)
5-Liberty City 1998 – Daytime (GTA: Liberty City Stories)
6-Liberty City 1998 – Nighttime (GTA: Liberty City Stories)
__________________________________________________________________________
Multiplayer Setup
__________________________________________________________________________
Each map supports up to 8 players and measures 200×200 tiles, offering large-scale
skirmishes with room for long-term base building and maneuvering. Every player
has access to the following capturable tech structures:
2× Oil Derricks
2× Tech Civilian Power Plants
1× Tech Outpost
1× Tech Airport
1× Tech Hospital
1× Tech Machine Shop
1× Tech Secret Lab
3D-Era Liberty City in 2D
By
Ömer NARİN
[a.k.a. Xrtist / omersnarin]
__________________________________________________________________________
LC2D is a map project consisting of six multiplayer skirmish maps that faithfully
recreate all three existing versions of 3D-Era Liberty City from the GTA series in
Command & Conquer: Red Alert 2 – Yuri’s Revenge.
Alongside the classic Liberty City layout, the project also includes a fully
explorable Ghost Town, Upstate, and the Statue of Liberty, all adapted to fit
Red Alert 2’s gameplay and scale.
__________________________________________________________________________
Included Map Versions
__________________________________________________________________________
1-Liberty City 2001 – Daytime (GTA III)
2-Liberty City 2001 – Nighttime (GTA III)
3-Liberty City 2000 – Daytime (GTA Advance)
4-Liberty City 2000 – Nighttime (GTA Advance)
5-Liberty City 1998 – Daytime (GTA: Liberty City Stories)
6-Liberty City 1998 – Nighttime (GTA: Liberty City Stories)
__________________________________________________________________________
Multiplayer Setup
__________________________________________________________________________
Each map supports up to 8 players and measures 200×200 tiles, offering large-scale
skirmishes with room for long-term base building and maneuvering. Every player
has access to the following capturable tech structures:
2× Oil Derricks
2× Tech Civilian Power Plants
1× Tech Outpost
1× Tech Airport
1× Tech Hospital
1× Tech Machine Shop
1× Tech Secret Lab
3.1 MB
1307 downloads
(5.0)
Multiplayer-only
Veteran Suitable
Fun Map
Map - (8) Expanded Bay of Pigs
Game Yuri's Revenge
Author - Rufrky
Credits - 416000
An expansion of the classic Bay of Pigs from Yuri's Revenge, and an update of my old "Rufrky's Bay O Pigs"
Each starting base has two oil derricks and two civilian power plants.
The warehouses on the plateaus have been replace with secret labs, while still maintaining four oil derricks.
Each Bridge Crossing has an oil derrick at each end.
There are three islands on the map that contain damaged structures to capture to gain an expansion to resources/extra tech from.
I added Hospitals to the axial crossings that weren't in my "Rufrky's Bay O Pigs"
Game Yuri's Revenge
Author - Rufrky
Credits - 416000
An expansion of the classic Bay of Pigs from Yuri's Revenge, and an update of my old "Rufrky's Bay O Pigs"
Each starting base has two oil derricks and two civilian power plants.
The warehouses on the plateaus have been replace with secret labs, while still maintaining four oil derricks.
Each Bridge Crossing has an oil derrick at each end.
There are three islands on the map that contain damaged structures to capture to gain an expansion to resources/extra tech from.
I added Hospitals to the axial crossings that weren't in my "Rufrky's Bay O Pigs"
646.7 KB
6830 downloads
(5.0)
Polar Storm 2
MissionOperation: Polar Storm II
Location: Point Hope, Alaska
Status: Active
Operation Polar Storm was 25 years ago, the world witnessed a turning point in history. The Allies, a coalition of Western powers, were defeated by our great forces in a global conflict that reshaped the world as we knew it.
In the aftermath, Russia established a new world order, with its influence extending far beyond its own borders. The Allies were forced to regroup and rebuild, facing an uncertain future in a world dominated by their former adversaries.
Satellite imagery has confirmed that the Allies have indeed rebuilt and shows significant military infrastructure development, including what appears to be a heavily fortified central command complex and several advanced weapon platforms. The Russian government has taken notice, and tensions are rising once again.
The intel is clear: the waters surrounding our old base are heavily guarded, infested with patrols and automated defences. A direct assault by sea is out of the question. Our only option is a high-altitude, low-opening paradrop south of the perimeter. We'll need to move fast and quietly, bypassing any early warning systems. Once inside, we'll head north, reclaiming our territory meter by bloody meter. The ultimate goal is the Chronosphere – the lynchpin of their operation. Its destruction is paramount; without it, their incursions into our timeline will cease. We take back what is ours, and then we obliterate that temporal monstrosity from existence.
Go-code has been authorized.
Location: Point Hope, Alaska
Status: Active
Operation Polar Storm was 25 years ago, the world witnessed a turning point in history. The Allies, a coalition of Western powers, were defeated by our great forces in a global conflict that reshaped the world as we knew it.
In the aftermath, Russia established a new world order, with its influence extending far beyond its own borders. The Allies were forced to regroup and rebuild, facing an uncertain future in a world dominated by their former adversaries.
Satellite imagery has confirmed that the Allies have indeed rebuilt and shows significant military infrastructure development, including what appears to be a heavily fortified central command complex and several advanced weapon platforms. The Russian government has taken notice, and tensions are rising once again.
The intel is clear: the waters surrounding our old base are heavily guarded, infested with patrols and automated defences. A direct assault by sea is out of the question. Our only option is a high-altitude, low-opening paradrop south of the perimeter. We'll need to move fast and quietly, bypassing any early warning systems. Once inside, we'll head north, reclaiming our territory meter by bloody meter. The ultimate goal is the Chronosphere – the lynchpin of their operation. Its destruction is paramount; without it, their incursions into our timeline will cease. We take back what is ours, and then we obliterate that temporal monstrosity from existence.
Go-code has been authorized.
154.9 KB
3720 downloads
Everybody starts out with gobs of jewels and nothing else. A large lake centers the map.
97.4 KB
2974 downloads
Originally begun as an adjustment to the great map "Yuri's Mom", "Yuri's Sister" finally had to be remade from scratch. This map pits teams of 3 on either side of 2 great lakes, while the whole map is surrounded by water. Three land entrances exist to get to the other side of the lakes: the top and bottom entrances are walled up while the middle is connected by 2 bridges. Each team gets 9 strategically placed tech outposts, and gobs of jewels line the back of each base.
280.3 KB
2786 downloads
Originally begun as an adjustment to the famous and great map "Axis and Allies", "The World" finally had to be remade from scratch. "The World" recreates a mercator projection of the globe onto a Yuri map. It attempts to keep continent dimensions as accurate as possible while allowing for playability. Optimally, this is a 6 player game. America, England and Germany vs. Russia, China and Japan, but it also works very well as a 4 player map, America and England vs. a combination of Russia, China and Japan. "The World" incorporates a balance of ore and oil derricks, navy and land strategies. Try to colonize the southern continents and rule "The World".
Author: Stuart Baratta
https://sites.google.com/site/attarabtrauts/home/yurimaps
Author: Stuart Baratta
https://sites.google.com/site/attarabtrauts/home/yurimaps
479.4 KB
3239 downloads
Updated version of original map, added bridge and extra sloped platforms for islands. Minor issues resolved.
Created by Duck.wav(duck354,spycbanana)
Created by Duck.wav(duck354,spycbanana)
281.2 KB
2048 downloads
2-4 in a mostly residential location, made by duck.wav(spycbanana/duck354)
961.8 KB
1321 downloads
Art of Attack
Large urban map with good detail, player arranged around the outside corners and one in the middle. Many tech structures and garrisonable buildings, plus a few hidden units.
192.4 KB
7162 downloads
Hi guy. This is my first map created for multiplayer or againt AI. There are tech builds too. I hope you enjoy this map.
-Map for 4 players.
-Urban theater.
-Lighting Storm working properly.
-Play with Crates Appears.
-A LOT OF CRATES spawns in this map!
-There are 3 tech oil derriks and 3 tech power plants in each base.
Have fun!
-Map for 4 players.
-Urban theater.
-Lighting Storm working properly.
-Play with Crates Appears.
-A LOT OF CRATES spawns in this map!
-There are 3 tech oil derriks and 3 tech power plants in each base.
Have fun!
63.9 KB
6055 downloads
(5.0)
Have a battle in the big city countless building to garrison all bases plenty of room to build took me a very long time to build and test works very good hope yawl like it
126.7 KB
21851 downloads
(2.0)
Meant for C&C Reloaded
Two player map set on the moon. Each player starts in a giant crater,
with some ore. Gems are sparsely spread throughout the center of the map.
Most gems are in an enclosed space in the south center area. The rest are
in the maze that separates both players.
The maze prevents direct access to the players bases, but there is
plenty of room just south of the maze to move tank rushes. Players should
fight for access to the gems. The only regenerating resource is one ore drill
for each player.
Two player map set on the moon. Each player starts in a giant crater,
with some ore. Gems are sparsely spread throughout the center of the map.
Most gems are in an enclosed space in the south center area. The rest are
in the maze that separates both players.
The maze prevents direct access to the players bases, but there is
plenty of room just south of the maze to move tank rushes. Players should
fight for access to the gems. The only regenerating resource is one ore drill
for each player.
563.9 KB
5300 downloads
(1.0)
Meant for C&C Reloaded
A large map with four staring locations in the corners and a
massive amount of ore in the center. Gems are in the direct center, on a cliff.
There is no way to regenerate resources, unles you play with tiberium.
Artistically, each player location is supposed to have a different theme.
There is one garrisonable structure in each corner, on the same side of
each player (going clockwise), but this is unlikely to effect most games.
A large map with four staring locations in the corners and a
massive amount of ore in the center. Gems are in the direct center, on a cliff.
There is no way to regenerate resources, unles you play with tiberium.
Artistically, each player location is supposed to have a different theme.
There is one garrisonable structure in each corner, on the same side of
each player (going clockwise), but this is unlikely to effect most games.
830.5 KB
4957 downloads
(1.0)
Warmania- as the map states, it's used with the Alien Invasion mod
20.7 KB
4614 downloads
This symmetric two player map offers you multiple ways to surprise your opponent. The ore near your starting location will get you started, but expansion is required to gain an economic advantage. Which path to choose is up to you.
No mods. Tested thoroughly and contains no known bugs.
No mods. Tested thoroughly and contains no known bugs.
9.9 MB
8826 downloads
This symmetric two player map asks you which path you'd rather take: the high ground or the low ground? One offers a quicker route to your opponent, but the other offers riches.
No mods. Tested thoroughly and contains no known bugs.
No mods. Tested thoroughly and contains no known bugs.
9.7 MB
6042 downloads
Earn money with "Tech Oil Derrick".
But in the middle of the map, there are Gems & Ore.
Good Luck.
OhmFn X2
idea by unlock stepper
But in the middle of the map, there are Gems & Ore.
Good Luck.
OhmFn X2
idea by unlock stepper
5.7 MB
10284 downloads
(1.0)
This is my second map which also AI work on for skirmish. It's an 1v1 map and hopefully works for awesome duels.
2.6 MB
4609 downloads
I tried to recreat Pripyat as good as i can.
Pripyat is a city located in Ukraine near the famous Chernobyl nuclear power plant.
After the 1986.apr.26 catastrophe Pripyat was evacuated.
Some of the players maybe know this place from stalker game series.
Enjoy it!
Pripyat is a city located in Ukraine near the famous Chernobyl nuclear power plant.
After the 1986.apr.26 catastrophe Pripyat was evacuated.
Some of the players maybe know this place from stalker game series.
Enjoy it!
109.1 KB
8424 downloads
(1.0)
A 1v1 map based on coastal cliff highways in my area.
Map contains a one way road, both starting areas have plenty of Ore and Gems to start them off, there is a bonus island out in the sea that can only be accessed by air, both players start with 4 engineers and a helicopter to fight over it.
Map is detailed with civilian activity.
Map contains a one way road, both starting areas have plenty of Ore and Gems to start them off, there is a bonus island out in the sea that can only be accessed by air, both players start with 4 engineers and a helicopter to fight over it.
Map is detailed with civilian activity.
123.5 KB
4621 downloads
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