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Description
Who is willing to be the next fortress commander? One vs all or all vs one? In this 5 player skirmish map, challenge yourself against 4 enemies. AI or human. If you are pro enough to handle 4 other enemies while defending your fortress, then you can be the next fortress commander. cliché as it might sound, it can be challenging.
File Size: 70.6 KB        File Type: .zip
Max Players: 5
Author: DeathsHead   
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2042 downloads

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Description
Red Hot World!
File Size: 28.3 KB        File Type: .zip
Max Players: 5
Author: Zatsupachi   
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8770 downloads

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Description
AOD (Art Of Defense) map for Prolayers.
It's hard as other Pasha's maps.
File Size: 54.2 KB        File Type: .zip
Max Players: 5
Author: Pasha   
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17530 downloads

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Tagged as: Detailed
Combat Arena
Description
This map is designed slightly different then usual. The whole design of the map is geared towards providing a perfect arena for epic battles. The starting point of one player is placed in the center of the map giving the perfect option for a “one against all” battle.
File Size: 240.1 KB        File Type: .zip
Max Players: 5
Author: GB   
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19397 downloads

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Description
This map was created by me cuz many times before start a game on Defcon Map only 5 players are in.
IA is not functional. Im focused on balance the game for 2vs3.
File Size: 124.9 KB        File Type: .zip
Max Players: 5
Author: Philip Morris   
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24951 downloads

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Description
Dark Fortress Plays Three Ways:
AOD ~ Art of defense style map featuring a Fortress Player scripted for all factions.
Human Fortress Player ~ Human plays against four players and receives all fortress buildings.
Skirmish ~ Play as a four-player skirmish map with many tech buildings to capture in the center.

AOD Style:
Do you like playing AOD type maps playing against impossible odds?
Would you like to pick the faction and the speed of the AOD player?
Would you like to play an AOD type map with the help of human or AI players?

Unlike most AOD maps, which are scripted for one faction (usually GLA) and made for only human players, Dark Fortress uses unique scripting allowing you to pick the faction and speed of the AOD attack. Each faction plays the fortress position a little different both in timing of attacks and the units they use. That keeps things interesting. The Fortress is designed to take out Four AI players on hard setting. Instead of huge waves sweeping over the map, the Fortress player's strength will start small and continue to grow until it wipes you off the map… or at least that's what the Fortress player thinks. He writes the following warning to you.

“As the ruler of the Dark Fortress, I demanded that all people leave MY land and will wipe out all those who oppose me. Any attempt to use Super Weapons will be dealt with in kind and retaliation for using Generals Attacks will also not be pretty. You China players can make your upgrades at the Propaganda Center but whatever you do, you’d better move fast as I will only get stronger with time."

So... Will you be the one to stop the fortress?

Human Fortress Player
A Human player in the fortress position receives all fortress buildings for the faction they're playing at the beginning of the game. This would include the Tech building for their faction, eight Barracks, four War and Air factories if applicable and over sixty Turrets and Artillery platforms. This player does not get scripted teams or Avenger Enhanced Turrets like the AOD Fortress player but Super Weapon countermeasures are still in place.

Skirmish Style
Keeping the center position open activates a different set of scripts making it more of a king of the hill type map. The player who controls the center section of the map will have many advantages. Buildings up from grabs include four Oil Derricks, four Reinforcement Pads, four Boss War Factories, twenty Artillery Platforms and an Oil Refinery. With bridge-only access, many buildable areas and four Supply Docks to keep you going, this area is a great place to make a stand against stronger players.

Player Relationships
Player relationships between the fortress position and the other four positions are scripted to be enemies. This is true in both AOD and Human player modes. The relationships of the other four positions are not scripted so if you want to play 2 vs 2 vs The Fortress you can. I recommend you set all players to be on your team when starting out and the scripting will take care of the rest.

Many months of scripting went into this map. Hope you enjoy it.

This revision removes the scripts that told idol workers to gather supplies, which was causing problems for GLA players.
File Size: 808.1 KB        File Type: .zip
Max Players: 5
Author: Drummin   
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Description
For years, residents of this sleepy village have rest under the gentle groaning of the International Bridge of Peace; A symbol of two nations coming together. But that was then... Now there is a new sound in the air, a sound that has no meaning to peace.

This 2 Vs 3 map is set for online or skirmish play and features a huge suspension bridge linking two massive rock structures as well as a land bridge and two smaller bridges on the ends. There are a few tech buildings to capture and lots of room to build and launch your offensive. Will your nation prevail? We'll see.
File Size: 220.9 KB        File Type: .zip
Max Players: 5
Author: mrkevin   
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66185 downloads

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Description
From the Author:
Dedicated to CncGeneralsworld.com and their completion of the "All Stars" Mod. The Map is Basicly a Perfect Star With one oil Derrik in the middle. There's Also some Supplies on each Indent of the Big Star. Map is nicely Detailed (If I do say so myself) yet retains it's symetrically Balanced Star-Shaped Form. Map Works fine against Computers and runs well even on laggy computers (like mine.) For the most fun play it online in a 5 way Free For All.
File Size: 112.4 KB        File Type: .zip
Max Players: 5
Author: Fleetatks   
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30713 downloads

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