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Map Name: AOD Pasha's Back to Back Defense Date : September 2017 Author Name: Pasha Author Mail: PashaCnC@gmail.com Author Website: pashacnc.com for AOD Maps Max. Players: 2 Game: C&C Generals: Zero Hour Type of Map: Art Of Defense (AOD) Description: Players will try to survive on Pasha's Back to Back Defense Battlefield against GLA attacks.
This 2 players vs 1 AI (GLA) AOD map, AI must be GLA and place at lower right corner. There are 2 bases, each base has 2 supply pile that each one has 100.000 $.
Players have 3 options for difficulty of map as Easy, Medium and Hard Army depending their skill.
If Players select Easy Army; There are 9 ground waves only with 120 sec periods. There is not air, wing and sneak attacks and it makes map boring. Beginners can practice.
If Players Select Normal Army (recommanded for good players) There are 9 Ground Waves, 3 Air Strikes and 3 Attacks with 60 seconds periods.
If Players select Hard Army (recommanded for Proplayers) There are 9 Ground Waves, 3 Air Strikes and 3 Attacks and 2 Fatal Sneak Attacks with 60 seconds periods. Plus all AI Units maximum upgraded to give more pains to Proplayers.
Waves, Strikes and Attacks Are Random. Each Has 3 Random Alternatives. It Means, Different AI Teams may attack Each Game .
WIN; Both Players must Survive And Kill All AI Units on Battlefield Until Time To End Timer become "00:00".
LOOSE; If A player is Defeated or Players can't Kill All AI Units on Battlefield Until Time To End Timer become "00:00".
Please do not hesitate to contact with me about bugs and my mistakes on map.
" YOU CAN DOWNLOAD AOD MAPS FROM PASHACNC.COM " I wish you goodluck and have fun Generals.
Regards, Pasha
e-mail;PashaCnC@gmail.com
Reviewed:5/25/2018 Date Submitted 10/17/2017
File Size:
66.2 KB
File Type:
.zip Max Players: 2
Author: Pasha
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17427 downloads
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=== General of the Hill === --- Made by SkyMix_RMT ---
2 player Skirmish/Multiplayer for Zero Hour based on the gamemode king of the hill.
The map is set on a wasteland with man-made Structures.
Features: The area in the middle gives you points, after a player reaches 300 points he wins the game. You are not allowed to build in the middle. AI-Optimized. (Tried my best to make them capture the middle, sometimes it works sometimes it doesn't)
Contact: symi.xkd@gmail.com (Feel free to send feedback and report any bugs you find)
File Size:
58.1 KB
File Type:
.zip Max Players: 2
Author: SkyMix_RMT
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17558 downloads
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On an icy night, a frosty wind is sweeping across the snow-covered winter scenery bringing the activities at the snowy military base almost to a standstill. This map provides manifolds options for your warfare due to its strategically placed buildings, bunkers and artillery platforms. This map is designed for a fast battles.
File Size:
207.6 KB
File Type:
.zip Max Players: 2
Author: GB
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18818 downloads
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On an icy night, a frosty wind is sweeping across the wild and mountainous landscape of this lonely area. A one-track railway that cuts the landscape provides the important link to the outside world.
File Size:
252.1 KB
File Type:
.zip Max Players: 2
Author: GB
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15687 downloads
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One of the prettiest maps I've made yet! The sunlight that dances through the clouds creates blues, pinks, yellows and more colors on the snow covered ground!
There's a mountain pass between you and your enemy. You have oil derricks on your east that don't have a lot of protection and a oil refinery that is almost integral to your base on the west. In the pass are a few oil derricks too, but neither you or your enemy should count on keeping them. Keeping your oil derricks safe from attack will leave your front door vulnerable. Can you handle this?
From high up on the pass, you'll get a good look at your enemy's base. What will you do? Try to protect your money supply, or go after your enemy's? Either way, you're in for a difficult fight -- Keeping your base protected and launching an attack takes too many resources, so choose your method of death: Death by protecting what's yours, or death by taking what's not yours.
Watch your back door.
This map measures 375x380
File Size:
232.6 KB
File Type:
.zip Max Players: 2
Author: Lengo
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30282 downloads
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Description
The City as you can well imagine takes place in an urban setting with plenty of buildings to garrison. There is an airport to the NE with some supplies and tech buildings, and downtown to the SW with more supplies and tech buildings. This map is made for skirmish use only since it contains a .ini file. If you wish to play this map online remove the .ini file from the folder.
File Size:
173.7 KB
File Type:
.zip Max Players: 2
Author: schmitty1800
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26839 downloads
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Dierolandia is a funny map with some nice scripts.It can be played in Multyplayer or Skirmish.There are tech buildings and supply docks in the bases and around the map.You'll soon realize that player-Civilian is against both player 1 and 2.To change this, you must conquer the hospital at the center of the map.Four vehicles of the player-Civilian defend it: they could be your allies or your opponent's allies.The hospital is indestructible until it is conquered for the first time.If conquered,two trucks carrying a nuclear bomb will blow themselves inside the base of the player who hasn't already conquered it.If destroyed (hospital) ,the four vehicles will be no longer spawned.So head to the center of the map as soon as you can!But remember that it might be dangerous! Enjoy it!
File Size:
203.5 KB
File Type:
.zip Max Players: 2
Author: svarionare
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73371 downloads
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This is a fairly small winter 2 player map. There are plenty of supplies and tech to capture. There is a small dip around the center of the map similar to tourney desert but not the same. Each player has immediate access to 1 supply dock, 7 supply piles and an oil derrick. The AI uses RVMECHs Almost Human AI. Have fun!
Changes:
- Added Ambient sounds.
- Adjusted Tech and Supplies available.
- 2 Guard Towers on each side guarding the center path and overlooking middle supplies.
- Minor terrain detail adjustments.
- Removed custom AI.
- There are now 3 defined routes to each side of the map, up from, well, 1 and a half I guess.
File Size:
311.8 KB
File Type:
.zip Max Players: 2
Author: Niko
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27560 downloads
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Description
Art of Defense version of the popular desert type map "Iraqhistan". Protect the village in the middle. Very detailed map with advanced scripting, sounds, intro and outro sequences and three different difficulty levels.
File Size:
144.4 KB
File Type:
.zip Max Players: 2
Author: Kampy*
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35849 downloads
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Description
The players start in opposite corners. The Map is separated in six little areas (2x farm land, 2x town, 2x player base), which are split by rivers and mountains.
Specification: 6x Oil Derricks 2x Oil Refineries 2x Hospitals 4x Supply Docks (2x $30000, 2x $20000) 12x Supply Piles (each $3750)
Some additional Features were implemented: * Higher camera * Count up (e.g. for a no rush agreement) * Buildings without exit running parallel to map boundaries * No super weapons (nuclear upgrades available in Propaganda Center)
This is my first map ;) Have Fun! Feed Back is welcome!
File Size:
617.5 KB
File Type:
.zip Max Players: 2
Author: good_weather
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31192 downloads
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