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DetoNato Offline
#1 Posted : Saturday, November 26, 2005 4:46:29 AM(UTC)
DetoNato
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Hello everyone,

The new Topic is for public sources created for Modellers, Skinners, Scripters, ect who want to release small projects like the "Removed Singeplayer" Menu from Commiedog. I will release some models of my mod time and time again too.

@Admin
I think it would be better to stick this topic, isnt it?
<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War

Sponsor
DetoNato Offline
#2 Posted : Saturday, November 26, 2005 7:37:49 AM(UTC)
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So, here is my first contribution for this topic.

The next 2 models are some old one (battleship and space command center). But the third one is to my newest public model. Its the new Command center of DetoNato General in TPoHW with art code - warning its about 1.2mb large!!!!



http://www.cncreneclips....p;type=post&id=17803




http://www.cncreneclips....p;type=post&id=15192



http://forums.filefront....d=42497&d=1132993567

Have fun ;)

Edited by user Saturday, May 28, 2011 12:17:38 PM(UTC)  | Reason: Not specified

<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War

CommieDog Offline
#3 Posted : Tuesday, November 29, 2005 2:26:34 PM(UTC)
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I agree with DetoNato's idea to have a stickied topic for public downloads. For reference, the utility that DetoNato credited me with is available for download in the topic titled "Removing the Campaign Select Menu."

Since this is a special topic, I will remove any future posts which do not contribute relevant material for download. If you wish to comment on a person's work, please either create a new topic or PM the creator.

Edited by user Tuesday, November 29, 2005 2:30:03 PM(UTC)  | Reason: Not specified


CommieDog: Because someone has to do your dirty work for you
DetoNato Offline
#4 Posted : Thursday, December 8, 2005 7:27:30 PM(UTC)
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Here are the new Hunter and Minigunner of my mod TPoHW. These models have Housecolor-update, less poly and completly new animations.

Have fun :D

<< Hunter:
Image Insert:

23.9 KB Image Insert:

26.46 KB Image Insert:

28.27 KB

- Download!! -
http://forums.filefront.com/att...d=43178&d=1134103814

<< Minigunner:
Image Insert:

44.77 KB

- Download!! -
http://forums.filefront.com/att...d=43179&d=1134104029

<< Art-Code und Texturen:
http://forums.filefront.com/att...d=43180&d=1134104029
http://forums.filefront.com/att...d=43181&d=1134104414

Edited by user Saturday, May 28, 2011 12:17:48 PM(UTC)  | Reason: Not specified

<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War

DetoNato Offline
#5 Posted : Sunday, December 18, 2005 7:12:58 PM(UTC)
DetoNato
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Here is the new Mammoth Mark II. Its the final version which I also going to use in TPoHW 1.5

W3D = Yes
Textures = Yes
Ini-Code = No
Sound = No
Icon = No







http://www.cnclabs.com/t...s/public/mmkii_final.rar

Edited by user Saturday, May 28, 2011 12:18:06 PM(UTC)  | Reason: Not specified

<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War

DetoNato Offline
#6 Posted : Wednesday, February 8, 2006 6:50:02 PM(UTC)
DetoNato
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I have made a Fan-Patch for ZH. This Patch will fix the problem which you have if you put too many custom maps in your custom-files folder of ZH.

http://www.cnclabs.com/t.../files/public/window.rar

Edited by user Saturday, May 28, 2011 12:18:08 PM(UTC)  | Reason: Not specified

<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War

DetoNato Offline
#7 Posted : Friday, May 19, 2006 9:03:39 AM(UTC)
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My latest Development: A working construction yard system like in the old C&C. This small minimod adds a faction which use this system. This mod is only for test, but you can feel free to use it in your mod.

DOWNLOAD

Edited by user Saturday, May 28, 2011 12:18:24 PM(UTC)  | Reason: Not specified

<< DetoNato >>
Creator of The Power of Hightech Warfare and Timeless War

Me Myself and Pi Offline
#8 Posted : Tuesday, September 25, 2007 5:03:34 PM(UTC)
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I have here a file similar to the generals.csf file, but it's in STR format. You've probably used an Map.str file for map making, now all the text for the game is in that format! Just download the file & put in into the "Data" folder of your game directory.

Click one of these links to download the STR file for either Command and Conquer Generals or Command and Conquer Generals Zero Hour:
Generals STR File

Zero Hour STR File


Here is the forum where I originally got the file Zero Hour:
http://forum.cncreneclip...index.php?showtopic=9494
I got the one for Generals from Deezire.net in the Generals Utility download.

Since I found these files I was using the csfeditor.exe for editing the "generals.csf". But whenever I tried modifying it, it would scramble the hint strings the come up under the score screen after finishing a game. This STR file is much more reliable on notepad with a much faster search. But when I originally downloaded it the text for 3 maps wasn't there, so you'd see "MISSING: 'Defcon6'" instead of "Defcon 6". My guess is that the guy who ever converted the file from CSF to STR did so without have the latested patch installed. The second poster of that topic said that he saw that the Air Force Generals' title was wrong too. (EA probably changed it in their next patch.) Also, in some of the strings, you'll see quotes on either end of a word or word phrase, that makes the game think that is the end of the string, so the rest of it is cut off. I modified the STR file so the quotes are now ' instead of ". I've also modified the hints too, making them apply more.

If you notice any other text wrong, let me know & I'll make the changes.

Edited by user Saturday, May 28, 2011 12:18:45 PM(UTC)  | Reason: Not specified

fleetatks Offline
#9 Posted : Sunday, February 10, 2008 1:21:18 PM(UTC)
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Actual scrolling text using a map.str:
Well I've seen instructions to do this before, but they were missing information. The main difference is that you need to use the line code "\n" (New line.) Complete instructions are inside the .Zip:



Download Attachment: ScrollTextZH.zip
40.31 KB

Edited by user Saturday, May 28, 2011 12:18:59 PM(UTC)  | Reason: Not specified

Email me if you ever need help (edited signature November 6th, 2014)
owais Offline
#10 Posted : Saturday, February 7, 2009 10:29:02 AM(UTC)
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Mi-28L havoc



Boned,Textured but not coded.But it works almost just like the commanche

Grab it!
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UTD^Force on 12/12/2014(UTC)
beng Offline
#11 Posted : Wednesday, April 8, 2009 6:02:08 PM(UTC)
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Here is a thread in another forum with some models

Unused W3D models that can be used in mods
http://www.cncmaps.com/i...pic=3307&pid=1986915

And one with some useful info:

ini editing discoveries and tips for Generals & ZH
http://www.cncmaps.com/index.php?showtopic=2120

Coding Mistakes and useless things in inis by EA Games (has some downloadable code)
http://www.cncmaps.com/index.php?showtopic=3706

 2 users thanked beng for this useful post.
Unknown Editor on 5/22/2017(UTC), Commander Newgate on 1/18/2019(UTC)
xerberus333 Offline
#12 Posted : Friday, January 6, 2012 9:06:19 AM(UTC)
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I'm getting "Missing Tooltip: Build Cost" from my Generals STR file. Is there an updated file that has the needed info?
Rrtaya_Tsamsiyu Offline
#13 Posted : Tuesday, May 29, 2012 12:02:30 AM(UTC)
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I made a bunch of WW2 vehicles and aircraft a long time ago.
they're low quality, but they work.

Its 5 megabyte, and changes the USA faction only.
[[link removed, see the edit below]]


If you want to play the mod, just put the INI and Art files into the main Generals directory, and click replace for the INI.

Note that you may want to backup your INI file, in case you want to play any other mod.



Edit; the file no longer exists at the site i put it on. If you want the stuff, pm me and i'll get it to you as soon as i can.

Edited by user Monday, May 26, 2014 10:44:59 PM(UTC)  | Reason: Not specified

one soul at a time
acidbrain Offline
#14 Posted : Sunday, July 20, 2014 3:30:53 PM(UTC)
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Hey all,

Made a new tank, combined the PredatorTank, PatriotBattery and the Sentrydrone.
Have fun with it.

Greetz
File Attachment(s):
USA Phenix.rar (362kb) downloaded 140 time(s).
usa phenix.zip (395kb) downloaded 118 time(s).
acidbrain attached the following image(s):
Phenix.PNG
Phenix_Deployed.PNG
Panem et kirkinses
 6 users thanked acidbrain for this useful post.
CommieDog on 7/20/2014(UTC), UTD^Force on 9/20/2014(UTC), elliesy on 4/23/2017(UTC), Unknown Editor on 5/22/2017(UTC), Gameanater on 6/10/2017(UTC), MrDrProfSir on 10/18/2018(UTC)
acidbrain Offline
#15 Posted : Friday, December 5, 2014 2:22:22 PM(UTC)
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Hey all,

Made a new tank, a supply tank, combined the PaladinTank, Sleipnirs Supplytruck and the Humvee.
Have fun with it.

Greetz


Edit:I added the models with headlights forgot them in the first upload..:P

EDIT!
There is a booboo in the code...
I forgot to add some code in all the WEAPONSET_PLAYER_UPGRADE condition states when the cargo and the cargo net shouldn't be appearing, i forgot to add 'Cargo01' and 'Cargonet' to the 'HideSubobject' line.

I did this: HideSubObject = Turret MuzzleFX01
and it should be this: HideSubObject = Turret MuzzleFX01 Cargo01 Cargonet

Thanks UTD for letting me know, sometimes im a nub, well quite often actually, age thingy i guess.
Nah im nub

Edited by user Monday, January 26, 2015 11:52:24 AM(UTC)  | Reason: Not specified

File Attachment(s):
Stuff.rar (186kb) downloaded 159 time(s).
AmericaSupplyTank.PNG (413kb) downloaded 147 time(s).
Stuff with headlights.rar (189kb) downloaded 296 time(s).
Panem et kirkinses
 1 user thanked acidbrain for this useful post.
UTD^Force on 12/12/2014(UTC)
sharpshark Offline
#16 Posted : Friday, December 12, 2014 8:27:57 AM(UTC)
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This is a Finished Allied Guardian Tank to fit USA faction

Pic:




here Is the normal version and the upgraded version which it includes solar plates as to produce more power

Pic:




I was planning to make a special Pad for China Rouge general from old reborn mod, so I made this new one. Smile

Pic:

Edited by user Saturday, June 8, 2019 7:35:10 AM(UTC)  | Reason: fix links

File Attachment(s):
USA Guardian Tank.zip (255kb) downloaded 56 time(s).
Alpha Power Supply.zip (196kb) downloaded 43 time(s).
ChinaReinforcementPad.zip (149kb) downloaded 42 time(s).
 2 users thanked sharpshark for this useful post.
UTD^Force on 12/12/2014(UTC), NeonMaster on 6/26/2015(UTC)
acidbrain Offline
#17 Posted : Thursday, May 4, 2017 3:54:24 PM(UTC)
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Hey fellaz,

Fixed the ICBM, retextured it and created all the missing models.
Have fun with it...

!IMPORTANT NOTE!
This download is only for C&C Zero Hour...

If you find any errors or stuff that can be done better you know were to find me...

Greetz Cool


This download contains:
-35 W3D models
-code for the stuff
-ReadMe file

Edited by user Thursday, May 4, 2017 4:00:04 PM(UTC)  | Reason: Top Secret

File Attachment(s):
AmericaICBM.rar (428kb) downloaded 182 time(s).
Panem et kirkinses
 3 users thanked acidbrain for this useful post.
UTD^Force on 5/4/2017(UTC), Unknown Editor on 5/19/2017(UTC), Valentine on 5/30/2017(UTC)
adrianemapmaker Offline
#18 Posted : Tuesday, May 9, 2017 10:30:48 PM(UTC)
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Well a Border Wall Used in Many Place in Middle East


A Good Misc For The BattleField


Download it Here:
File Attachment(s):
MWall_Ds.zip (13kb) downloaded 108 time(s).
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb






 2 users thanked adrianemapmaker for this useful post.
acidbrain on 5/10/2017(UTC), Gameanater on 6/10/2017(UTC)
acidbrain Offline
#19 Posted : Monday, May 15, 2017 2:51:01 PM(UTC)
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Hey fellaz,

If you want to upgrade your commandbar buttons from 14 to 18 then you might be interested in this stuff...

America


China


GLA


!IMPORTANT NOTE!
This download is only for C&C Zero Hour...

If you find any errors or stuff that can be done better you know were to find me...
Credit me or dont credit me, i really dont care...

Greetz Cool


This download contains:
-3 new commandbar textures for America, China and GLA
-ControlBar.wnd file
-ControlBarScheme.ini file

Edited by user Tuesday, May 15, 2018 1:38:22 PM(UTC)  | Reason: Not specified

File Attachment(s):
CommandBar 18 Buttons.rar (325kb) downloaded 255 time(s).
Panem et kirkinses
 2 users thanked acidbrain for this useful post.
Unknown Editor on 5/22/2017(UTC), Gameanater on 6/10/2017(UTC)
Gameanater Offline
#20 Posted : Saturday, June 10, 2017 10:57:45 AM(UTC)
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I've organized some voice clips from the robot characters of Unreal Tournament 2004 to be used for custom unit voice lines. Grab 'em here!

It is better to die standing up than to live life on your knees.
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